Well, typical reaction between developers and users. It's not changing a bit anywhere. FYI for direct answers you need to ask direct questions, nothing far than "say me the name of dev who ruined mah old product i want to burn him on inqusition's fire" i didn't see.
Lexx, you'd better really stop answering.
Wait, so I really have to specify what changes and gameplay hurting features we're talking about? Okay.
- who made the call to keep crafting the only viable source of PvP ammo after it became apparent that the PvP community was going to leave
- who is the person responsible for the idler system
- who thought it's a good idea to allocate resources to the development of the new SPECIAL system
- who thought it's a good idea to make NPCs almost as strong as some player characters
- who made the call to keep nerfing farming
... that's some obvious stuff that's been mentioned over 9000 times, I'm pretty sure more specific questions were asked plenty of times.
As for the "usual player-dev relation," the answer is
how about no? Basically, this kind of shit is exclusive to games like 2238 and that shitty Day Z clone. I've been an active member of the OFP/ArmA community for a few years, never seen anything like that there. Same with Close Combat. Same with Brood War. Same with Tekken. Same with Mortal Kombat, even though the bugs were strong with that one. Same with League of Legends, even though the community is comprised mostly of kids there and there's plenty of haters all over the web. Could it be that this shit only happens to... you know... bad dev teams?