That's almost a shock. I consider most of 2238's issues to be the result of some design flaws, and I didn't think it could be solved without implying deep and difficult changes concerning the most basic features, but last months the game seemed to finally take a direction. These changes seemed to lead to a different game style, to finally illustrate what the devs originally wanted to create. And now it's going to stop, and only souvenirs will remain. No next chance for 2238 to improve and make use of that nearly-magical potential everyone distinguished for so long.
It's a sad day. But FOnline's future is not that dark yet. I hope many people will look forward taking a part in that future, with or without our own project.