fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 22, 2024, 09:15:06 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 2 3 [4] 5

Author Topic: New guns and ammo  (Read 12527 times)

Gimper

  • You gotta be kidding me... shoo shoo mighty hacker
  • Offline
Re: New guns and ammo
« Reply #45 on: May 20, 2013, 02:04:36 pm »

KRISS Vector

KRISS Vector CRB/SO self-reloading (semi-automatic) carbine is a derivative of the Kriss Super V™ submachine gun,which was recently developed in USA by Transformational Defense Industries

Actually *clears throat* the vector is a full auto.

the underground

  • very grumpy bear
  • Offline
Re: New guns and ammo
« Reply #46 on: May 20, 2013, 05:05:23 pm »

That's a refundant statement but more importantly I thought it was selective fire.....
Logged
nobody wants him so he just stares at the world
planning the vengeance that he will soon unfurl

Kill A VC For Democracy!!!!

Haraldx

  • This forum... The memories... The history...
  • Offline
Re: New guns and ammo
« Reply #47 on: May 21, 2013, 07:38:59 pm »

It is a selective fire submachine gun. The civilian models are semi-automatic only.
Logged
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.
Re: New guns and ammo
« Reply #48 on: May 25, 2013, 02:05:03 pm »

M79

M79 Grenade Launcher. A single shot grenade launcher.
(SMALL GUNS SKILL)
Damage    25 - 50
Single    AP: 6, Range: 25-30?
Damage type    Explode
Ammo    40mm grenade
Ammo capacity    1
St. required    5
Type    Two-handed
Weight    3800 grams
Base price    1500 caps


Crafting table

Requirements Profession: Gunsmith (Small Guns): 1
Resources    
4 x wood
3 x Metal parts
2x Alloys.
Tools  workbench
XP    500

40mm Grenade


A grenade ammunition for a grenade launcher.


Crafting table

10x
Requirements    Profession: Gunsmith (Small Guns): 1
Resources
5 x Gunpowder
2 x Metal parts
Tools  Workbench
XP    40

SO then add those i think it would be interesting to have them..
Sounds i believe wouldn't be a big problem
Animations (in player hands) ,it could be the same rifle like sniper,hunting,fn fal,ak...
Explosion could have same visual effect like frag grenades
With FAST RELOAD perk (finaly a good use of this perk..) you can shoot 2x and reload (with BROF)...

So please dear Devs. give it chance so i wouldn't feel that i invest 1 and half hour of creating this topic for nothing...thanks.
Logged

xsarq

  • You Can't Kill What's Already Dead
  • Offline
Re: New guns and ammo
« Reply #49 on: May 25, 2013, 02:21:18 pm »

Dont worry you created something decent. Even if this wont get implemented into game its still awesome.
Logged
Scamers: Grimmi
Beware of trading with this person.
Re: New guns and ammo
« Reply #50 on: May 25, 2013, 02:33:31 pm »

Dont worry you created something decent. Even if this wont get implemented into game its still awesome.
Thank you for support! I really hope that atleast that m79 would be added...
Logged

the underground

  • very grumpy bear
  • Offline
Re: New guns and ammo
« Reply #51 on: May 26, 2013, 11:10:41 pm »

Thank you for support! I really hope that atleast that m79 would be added...

Why go with the 79 when you could go with the 203? It's essentially the same weapon, but one is mountable to a long arm (assault rifle, machineguns, and submachineguns) whereas the other is not, meaning you'd just have to cycle through functions to switch guns (meaning you could, at least in theory, have a grenade launcher as assault rifle pointed at the same target, while your backup pistol would still be available at the stroke of a "B")........
Logged
nobody wants him so he just stares at the world
planning the vengeance that he will soon unfurl

Kill A VC For Democracy!!!!

Mike Crosser

  • Gambling: 60%
  • Offline
Re: New guns and ammo
« Reply #52 on: May 27, 2013, 11:42:50 am »


So you want to add an underbarrel grenade launcher to the assault rifle?
Like a third attack(single,burst,grenade)

If that's what you mean,it sounds awesome.
Re: New guns and ammo
« Reply #53 on: May 27, 2013, 04:48:41 pm »

Why go with the 79 when you could go with the 203? It's essentially the same weapon, but one is mountable to a long arm (assault rifle, machineguns, and submachineguns) whereas the other is not, meaning you'd just have to cycle through functions to switch guns (meaning you could, at least in theory, have a grenade launcher as assault rifle pointed at the same target, while your backup pistol would still be available at the stroke of a "B")........
Cause M79 is old school...
Logged

Alexandrite

  • Never trust a Game Master with a big smile.
  • Offline
Re: New guns and ammo
« Reply #54 on: May 27, 2013, 08:24:37 pm »

Why don't we add all the guns from TLA MK2 to Fonline, or at least some of the guns from it to ere? It'd make the game a little more interesting.
Logged

May God have mercy on my enemies, because I won't.
Re: New guns and ammo
« Reply #55 on: May 27, 2013, 08:37:36 pm »

Why don't we add all the guns from TLA MK2 to Fonline, or at least some of the guns from it to ere? It'd make the game a little more interesting.
Cause TLA have different dynamics
Logged

the underground

  • very grumpy bear
  • Offline
Re: New guns and ammo
« Reply #56 on: May 28, 2013, 01:04:16 am »

So you want to add an underbarrel grenade launcher to the assault rifle?
Like a third attack(single,burst,grenade)

If that's what you mean,it sounds awesome.
Well, ya, sort of.
Cause M79 is old school...
In that case, why not go musket?
On a serious note, the China Lake Grenade Launcher was a pump-action gren launcher (usese the exact same ammo as the M-79), the LeMat Revolver was a black-powder revolver WITH a built-in short barreled shotgun (used during the American Civil War, and mentioned extensively in the Deathlands series), and there's ALWAYS lever-action rifles (the Model 1887 Winchester is a lever-action shotgun, it was the one used by der governator in T2).
Logged
nobody wants him so he just stares at the world
planning the vengeance that he will soon unfurl

Kill A VC For Democracy!!!!

Mike Crosser

  • Gambling: 60%
  • Offline
Re: New guns and ammo
« Reply #57 on: May 28, 2013, 11:42:37 am »

Why don't we add all the guns from TLA MK2 to Fonline, or at least some of the guns from it to ere? It'd make the game a little more interesting.
Look I get it,tlamk2 has some badass weapons, but when you think about it most of them don't really fit.

Like that thing "metal storm" or the 20 barrel machine gun or even the "big mortar" rocket launcher.

They just look.....weird.
Re: New guns and ammo
« Reply #58 on: May 28, 2013, 01:08:48 pm »

Well, ya, sort of.In that case, why not go musket?
On a serious note, the China Lake Grenade Launcher was a pump-action gren launcher (usese the exact same ammo as the M-79), the LeMat Revolver was a black-powder revolver WITH a built-in short barreled shotgun (used during the American Civil War, and mentioned extensively in the Deathlands series), and there's ALWAYS lever-action rifles (the Model 1887 Winchester is a lever-action shotgun, it was the one used by der governator in T2).
The m79 i believe most suit on this game...
Maybe later when they test M79 and it will works they will maybe think about adding more GL like m203...
Logged

the underground

  • very grumpy bear
  • Offline
Re: New guns and ammo
« Reply #59 on: May 28, 2013, 06:59:32 pm »

Like that thing "metal storm" or the 20 barrel machine gun or even the "big mortar" rocket launcher.
Then its NOT being implemented the way the actual item was designrd. Such a shame.
The m79 i believe most suit on this game...
Maybe later when they test M79 and it will works they will maybe think about adding more GL like m203...
You wanna bring a musket to an assault rifle fight?
Logged
nobody wants him so he just stares at the world
planning the vengeance that he will soon unfurl

Kill A VC For Democracy!!!!
Pages: 1 2 3 [4] 5
 

Page created in 0.096 seconds with 22 queries.