If you want to make enemies, try to change something.
Well, 10.000 players is kind of optimistic number..
Demolition is another pity profession.
I guess, that we could reach 2000 still in beta, and after release it could easily get 10k (and its just small fraction of Fallout community)
I mean the professions are not balanced.
But I agree, NCR is overcrowded, it even slows down my computer so I don't visit it anymore.
I was thinking they could put in a small list of server channels, sorta like how runescape works in a way. Thing is, that would probably take a few weeks and devs are focusing on more "important" things
Nooo, I can't believe that some time they will show codes and make avaible to make your own servers. If every PvPer will go to PvP-server-arena, every crafter on... don't even know, every roleplayer on role-play-area, etc. Then FOnline world become really boring. Till we see every type characters in one place, this is a good game.
In what way? All I know is a couple of bugs that mess up the balance a little, but these will be fixed (or have been fixed) - ie junk timeout not being 2 mins for 2 junk and healing powder timeouts being 5mins instead of the correct one, due to min timeout.