If instead a 20% deteriorated Blueprint to craft a dozen of 30-40% Mega Power Fist could
be found in shops and if I could also take a PvE mission that takes maybe an hour and
rewards you with a 100% blueprint of your choice - and I could craft 50x 100% MPF and
another 50x of deteriorated ones, I wouldn't exactly call it a "nerf". I think it's different mechanics
that reduces huge, boring, one-time-in-a-session grinds and still keeps those items desirable.
You really should stop with the "nerf" bullshit, If we change damage of weapon from 20 to 15
then you can legitimately call it "nerf" not if we make overhaul of whole system which makes
some things easier and some other harder.
Still, farming will be better option, or you'll have to "nerf" it
.
Look, like 80% of players on the server don't care about weapons that aren't widely used, so searching for BP like Mega Power Fist or SCP is pointless, better go with other weapons, because of their availability on the encounters or PvE locations, And you says about crafting 30 - 40% equipment, please, I can take you for a NCR army farming site, in 30 minutes I get 10 sets of CAmk2 repaired up to 60%, few lsws, m60s and tons of fn fals and hunting rifles for almost free, just shooting at them with bg tank.
I can argument other encounters, like Unity, Super Mutant Remnants, Hubololo, Press Gang, VC patrol, Hub Patrol.
Everything you can get way faster, way more funnier, and way efficient than crafting, and you say about crafting detoriated shit, please, don't set me off.
I want to admit that I've been playing "crafters" way for over 2 years, and when the blueprint era came, it was so stupid and undone feature, that I had to move to the "farming" way which is just a lot better, deal with it or not, I don't know if you know how to farm and only way for you to get equipment is crafting.