The ST - INT trade should be done because it's pure advantage, dunno why I haven't noticed that.RBtE only affects helmets if the description doesn't lie(and only 50% of the helmet's effect is mitigated... so it's 50% of 10% = 5%, right?)So here we are: AP for HP. If I wanted this extra AP, I'd have to either take Action Boy instead of Lifegiver++(IMO bad idea -40 HP) or take 2 more AG instead of EN(if you think about sacrifising something else for AG - say)... but that would mean I loose HP both from less endurance AND from the fact that I can't take lifegiver++ anymore!(requires 7 EN).I think the first dillema is solved - I would definetly go for HP.Now, the second dillema - RBtE instead of LG++. IMO RBtE is not powerful enough to compensate The last think I can think of is switching LG++ with Even Tougher(if you can take this perk without taking Toughness... maybe that would be a plus, needs more reasoning).Here is what I am at currently:
Looks like RBtE is a must, then. Bye, my precious HP