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Author Topic: Changelog 1/04/2013  (Read 4516 times)

JovankaB

  • Guest
Changelog 1/04/2013
« on: April 01, 2013, 01:00:29 pm »

FIXES:
- Limited the amount of caps recieved from Raczak, the NPC in Reno Sewers to 5000 per ingame day (was 75000)
- Major map changes, this includes:
  - Moved NCR two squares south due to balance issues.
  - Glow moved two squares to the west, and one to the south.
  - Added two more Advanced Workbenches to Mariposa Military base.
  - Added fifteen Khan bases for the new Khan faction (see below at features for more info),
  - Added a still in NCR.
- One dialog fix.
- Fixed professions.
- Disabled music in NCR and Hub, they were causing lag.
- BoS faction entry quest fixed.

CHANGES (WIP):
- Bounty system is overhauled and is now working.
- Setting a bounty on players heads will make the players vilified in some cities/towns.
- Moved Broken Hills Markus inside a building in Broken Hills.
- Moved Harold inside the reactor in Gecko.
- Idolized should be working in conjuction with the Bounty system.
- Bank interest rates locked at 20% per game day.
- Level cap increased to 48.
- Added a fully functional character-account system. Everyone can now have a total maximum of three characters on one account, (accounts linked with forum accounts. Future accounts have to go through a new registration system.) if by some strange reason someone has more than three characters linked to a single account, everything connected to the account will be removed swiftly (this includes items, bases, characters and achievements [see below])

FEATURES:
- Added Khan faction.
- Added Caravaneer profession. You can now do several scripted caravans daily. (12 different ones available.)
- Crafting is made easier - you can now set the amount of items you want to craft per click.
- Flares can now be used to create light. Glowsticks added for minor, but longer effect.
- Hit Points of all living critters lowered by 50 due to balance issues.
- Added more than 200 new quests
- Added more billboards to towns.
- All NPCs drop radios, including rats.
- Encounter locations now randomly play ambient music.
- Deathclaws, centaurs and floaters are about 90% more rare. Aliens removed completely due to trademark issues by 20th Century Fox.
- Added Town Control to Necropolis, San Francisco and Hub.
- Lots of balance to weapons changes:
    - No more Avenger minigun, was broken, may or may not be added in future updates.
    - LSW made available only through quest.
    - Gatling Laser damage reduced to 5-12, shoots 5 cells now. AP cost changed to 12.
    - Alien Blaster is now obtainable after encountering all normal special encounters first, then finding a super-secret one near islands.
    - Instakills are now impossible with weapons having range more than 20
    - Rock AP cost increased to 5, damage increased to 20-60.
 - Steal was made unusable in NCR.
 - Added a ton of new weapons, like the BFG-9000.
 - New questline for obtaining bases.
 - Second World Map added, accessible through a long questline, start is in San Francisco.
 - Added Cannibalism trait.
 - 50 new ambient tracks added, exclusively made by Hans Zimmer.
 - Added talking heads. (two old ones, three new, never-seen-before ones)
 - Experimental auction system added, check it out in the newly-designed Hub marketplace.
 - Added a PVP-friendly system for players being low-level. A level difference is checked, and it's currently set to 10. This means that a level 48 character cannot attack a character who is level 37, and lower.
 - Weekly debug-hour added, it will happen every Sunday when Game of Thrones is on.

IMPORTANT: Base buying disabled for a few days.

EXTRA NOTES:
  - Certain faction names were removed, full list here.
  - Run the updater.

 RECOMMENDATIONS
  - Have much joy, share laughs with your fellow players, and enjoy easter.

« Last Edit: April 01, 2013, 01:02:45 pm by JovankaB »
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Re: Changelog 1/04/2013
« Reply #1 on: April 01, 2013, 01:08:05 pm »

O___o
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We’ve died a million times but we are not the walking dead
Re: Changelog 1/04/2013
« Reply #2 on: April 01, 2013, 01:08:33 pm »

Game whiners, cower in shame.


There's your big motherfuckin' changelog, bitches.
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Re: Changelog 1/04/2013
« Reply #3 on: April 01, 2013, 01:10:02 pm »

Half of this is true!
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Opex, the one and the only!
Re: Changelog 1/04/2013
« Reply #4 on: April 01, 2013, 01:18:46 pm »

Good one !
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vedaras

  • King of the wasteland
  • Offline
Re: Changelog 1/04/2013
« Reply #5 on: April 01, 2013, 01:20:18 pm »

april fools, but the update would be damn fuckin shitty if it would be true :) i would ragequit the game
Re: Changelog 1/04/2013
« Reply #6 on: April 01, 2013, 01:20:59 pm »

Great april :P
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avv

  • Offline
Re: Changelog 1/04/2013
« Reply #7 on: April 01, 2013, 01:23:14 pm »

Tc is still faking broken.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: Changelog 1/04/2013
« Reply #8 on: April 01, 2013, 01:28:57 pm »

if only half of this was true ... :P
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Re: Changelog 1/04/2013
« Reply #9 on: April 01, 2013, 01:40:07 pm »

april fools, but the update would be damn fuckin shitty if it would be true :) i would ragequit the game

This is no longer an April Fool's joke, make it happen please.
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Dark.

  • I heard he came from the North.
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Re: Changelog 1/04/2013
« Reply #10 on: April 01, 2013, 02:01:57 pm »

Oh my god.
Re: Changelog 1/04/2013
« Reply #11 on: April 01, 2013, 02:08:43 pm »

lol i trol u ecksdee

Seriously?
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Re: Changelog 1/04/2013
« Reply #12 on: April 01, 2013, 02:27:14 pm »

Devs do nothing, anyway ...
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Avatar: Equality of rights for ghouls!
Re: Changelog 1/04/2013
« Reply #13 on: April 01, 2013, 02:57:45 pm »

First reaction: "Yeahhhhh  :D"

Then I laughted, specially with Alien, BFG-9000 and Zimmer.

Too bad it's a joke because there was good things, but it was a nice April fool.
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Glumer

  • The Evil Butchers
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Re: Changelog 1/04/2013
« Reply #14 on: April 01, 2013, 03:01:40 pm »

like a joke its funny, but when you imagine that devs make jokes from their inactivity its for tears
« Last Edit: April 01, 2013, 03:28:17 pm by Glumer »
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