Ever heard of PvE,quests,RP,predator camping....
How long can you do that? The same dull bots that are linear and hold whatsoever no challenge, killed over and over again. How long can you do the same quests? Once, twice before you get bored of them eventually? Predator camping is just the same bot killing and all that for what?
RP that is something I can respect, to some point I even like the idea of it, intelligent word battle in a sense. Though not everyone wants to be in the game and only to pretend to play it. Reminds me of a picture where kids are playing with toy soldiers and one of the kids truly believes he is one of them and acts like one, but he never carries the gun and never experiences the war.
No, it is not actual "war" I'm talking about, I'm not that fucked up in the head. I'm talking about simple basic competition, domination, struggling for power, resources, team play, politics, strategy behind all the fights that happen, especially after Wipe, it is time when magic happens for players like me.
Look, the point is I don't need to pretend and act, just to play the game how I like. I can't say the same thing about role-playing.
And please don't judge my thoughts. I try hard to do the same to you.
I will judge your "facts."
Ok, the Forumoverseer himself is involved.
Damn right.
What i meant was 'inhabitated by Players, conducting all sorts of activities'
What activities? There are none.
With beeing 'one track minded' i tried to point out, that generating yet another place for killing each other might not grab the root of the problem.
Uh, I can't understand how to understand that differently.
The place is empty, there are no players, there is no "root problem" other than simply lack of re-playable content that form some sort of activities for players to be in game and somehow interact. TC is one of them and since that place has been empty like forever, it wouldn't matter what feature is applied there until the point something better is thought of.
TC has nothing to do with players dying?
Players stay out of the city when that happens, TC never happens in all cities at once. So, TC can be responsible for depopulation only temporary, but don't mind the large player groups there when it happens.
TC only brings players to cities once in a while, not depopulate.
The reason towns are empty because of low population and also the free hostility possible, the feature is not needed for bunch of 2D shooter players to come and ruin the day for all players inside.
And how would you know anything about what is going on in towns, if all you see is thru the crosshair of your gatling?
I do some trading, practically never see players in town, when I'm really bored I sometimes run through cities with a sneaker just to prey on someone etc etc. I have made some solid observations over time. When I arrive with my big, fat, red cross to pew players even then there is nobody inside even with 200 players online and that makes me think and question things.
Cities are not populated no matter what conditions, because there are no activities tied to them, no reason, no motivation, no encouragement to be inside them.
I was part of that low playerbase longtime before anbody has had teh pleasure of beeing confronted with your opinions.
My opinion is relative and irrelevant, focus on facts and solid observations, also logic and some common sense is always welcomed because your and my opinion is based on those facts, observations and they can be incorrect. Were not talking here about my or your beliefs, so I will confront you or anyone else whenever I want.