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Author Topic: This new system realy reminds me a little bit old 'parle?' feature  (Read 14291 times)

kompreSor

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Re: This new system realy reminds me a little bit old 'parle?' feature
« Reply #60 on: February 19, 2013, 10:01:56 pm »

Ldling is very good idea, bbs don't cry.
but to full good pvp enought only militia in TC towns

avv

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Re: This new system realy reminds me a little bit old 'parle?' feature
« Reply #61 on: February 19, 2013, 10:22:13 pm »

Ldling is very good idea, bbs don't cry.
but to full good pvp enought only militia in TC towns

Why do you want militia back?
If a swarm takes town and buys militia then you have the swarm + militia against you and you definitely won't be having any good pvp.
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Re: This new system realy reminds me a little bit old 'parle?' feature
« Reply #62 on: February 19, 2013, 10:41:54 pm »

Because he wants to use five windows to capture town at 6 A.M. and then solo-troll all gangs with militia. So obvious.

Tomowolf

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Re: This new system realy reminds me a little bit old 'parle?' feature
« Reply #63 on: February 19, 2013, 11:18:55 pm »

Militia is obsolete now, and Kilgore is right, players had enough of those naked bluesuits taking towns at night and buying over militia to troll others.
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h

vedaras

  • King of the wasteland
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Re: This new system realy reminds me a little bit old 'parle?' feature
« Reply #64 on: February 20, 2013, 12:04:52 am »

actually i love all this whine from so called pro pvpers :) now they have to choose, if they want to sneak, if they want to use taxi, if they want to use mercs, the game becomes much more tactical and interesting when you cant do anything you want. Also, as  i remember, msh, you always try to prove, that you win because of skill, not of numbers and all, so ok now, prove your skill instead of crying :)

Alec Ramsey

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Re: This new system realy reminds me a little bit old 'parle?' feature
« Reply #65 on: February 20, 2013, 05:35:02 pm »

actually i love all this whine from so called pro pvpers :) now they have to choose, if they want to sneak, if they want to use taxi, if they want to use mercs, the game becomes much more tactical and interesting when you cant do anything you want. Also, as  i remember, msh, you always try to prove, that you win because of skill, not of numbers and all, so ok now, prove your skill instead of crying :)

this.   yay!!     yeah the more tactics you have to use, the better.  i hate the idea of fast relogging, feels so cheap!!

how can fast relogging be fun?
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Re: This new system realy reminds me a little bit old 'parle?' feature
« Reply #66 on: February 20, 2013, 05:43:24 pm »

if they want to sneak, if they want to use taxi, if they want to use mercs

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Re: This new system realy reminds me a little bit old 'parle?' feature
« Reply #68 on: February 20, 2013, 09:11:57 pm »

That is irrelevant.
« Last Edit: February 20, 2013, 09:24:22 pm by T-888 »
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Re: This new system realy reminds me a little bit old 'parle?' feature
« Reply #69 on: February 21, 2013, 03:58:39 am »

So, adaptation to new system will take how long?

As long as it takes to come up with a system for coordinating mass proxy use.

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Ox-Skull

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Re: This new system realy reminds me a little bit old 'parle?' feature
« Reply #70 on: February 21, 2013, 07:37:40 am »

Proxys/fast relogs/unlimited alts, sounds like a bunch of fun.

I fail to comprehend the need.
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Re: This new system realy reminds me a little bit old 'parle?' feature
« Reply #71 on: February 21, 2013, 01:16:24 pm »

I would agree to you on most cases, but not in case of this idling which is blindly defended by players who know nothing about it, nor the loopholes behind it. So, I'm eager for players to learn it the hard way. See, previous session I had always the ability to bypass any restrictions and play dirty, but I never went to such extremes like prepare multiple combat ready characters on world map, because I respected fair play to some extent. I always liked the thought you could do something dirty. The thing is, then I wasn't forced to deal with the bullshit I have to now in order to play, Idling.

I spit on the system in other words.
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Andr3aZ

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Re: This new system realy reminds me a little bit old 'parle?' feature
« Reply #72 on: February 22, 2013, 10:50:15 am »

  • Idlers have 5% chance to hit other critters, can't sneak, steal and have 0 Armor Class. The same penalties apply to NPC followers.

Go for it, proxy merc leaders. I wanna see a whole merc squad blow up themselves because they hit each other.
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Rage master

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Re: This new system realy reminds me a little bit old 'parle?' feature
« Reply #73 on: February 22, 2013, 10:53:20 am »

iddling is crap but much better than fr crap. i would love to see old timer.
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