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Author Topic: Changelog 14/02/13  (Read 69048 times)

Re: Changelog 14/02/13
« Reply #90 on: February 14, 2013, 06:37:49 pm »

If, for example, some perk requirements are higher, characters made after update will suffer, as they must invest more skill/SPECIAL points to get it. That's wipe-worthy change, not the one which affects all characters in same way.

Point made, but from my knowledge Wipe doesn't contain only these changes and doesn't have to, Wipe itself does much more than simply introduce changes, but also positively alters the in-game environment for the players, especially after such a long time without one.

Fact that characters are minmaxed on slightest change is meaningless.

And players who don't do that, are in a disadvantage to those who do and not everyone wants to revolve around constant mini-maxing mid-wipe (like silent-death, many players were forced to re-level their sneakers because of the changes done) and shouldn't have to, clean slate for everyone because of these kind of changes would be only a positive effect.

I still see no reason to not do a wipe, because you are avoiding certain type of changes is not an excuse.
« Last Edit: February 14, 2013, 06:50:45 pm by T-888 »
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Re: Changelog 14/02/13
« Reply #91 on: February 14, 2013, 07:35:14 pm »

Well I have to admit I love most of it.  However I think you guys might need to rework the predator thing.  I foresee many people sitting in RT maps with mercs/slaves/companions just auto leveling them to 24.  I mean depending on how rapidly the monster difficulty increases it might be sort of a pain.  Love everything else but I thought I'd point out that little exploit.
 

I thought of that too and tried it out on my favorite leveling square. Took forever for something to spawn and it was worthless as far as xp goes. I waited longer for more and it increased from one worthless critter to two of them. :/  Adds more realtime realism to the wasteland though.
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Re: Changelog 14/02/13
« Reply #92 on: February 14, 2013, 07:46:07 pm »

After 10min You will get DClaws with 666 HP, good luck. Dont forget that location will be opened.

Wait you mean a public map dot appears for that location!? :o
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JovankaB

  • Guest
Re: Changelog 14/02/13
« Reply #93 on: February 14, 2013, 07:50:26 pm »

Wait you mean a public map dot appears for that location!? :o

No, before update it was impossible to find 10+ minute old encounter with another player.
Now it's possible if the encounter is real time.
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Re: Changelog 14/02/13
« Reply #94 on: February 14, 2013, 08:00:13 pm »

Oh nice. Once this update has been fully tested and all the kinks ironed out this will be one of the best updates in a long long time. Probably not enough yet to entice my old gang to return fulltime but you guys are definitely on the right track to making that happen. EDIT: Actually I think some of those other things you mentioned being worked on just may be what they've been waiting for. Better GUI, something better than radios for regrouping, adopting more of what has worked for TLA and Requiem, etc.
« Last Edit: February 14, 2013, 08:15:25 pm by Dixie »
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Eternauta

  • Beyond repair.
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Re: Changelog 14/02/13
« Reply #95 on: February 14, 2013, 08:03:55 pm »

Yes, this was a good step towards making older players come back and newer ones stay. Congrats.
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Re: Changelog 14/02/13
« Reply #96 on: February 14, 2013, 08:17:00 pm »

Delete everything from data\cache
Delete FOnline.exe and FOnlineGL.exe
Run Updater

I have followed Jovanka's posted instructions AND tried changing the port to the listed 4040 (see Server Info http://fodev.net/forum/index.php/topic,9.0.html) but my updater does nothing.
Any thoughts?
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"More longer friend see than sky?"

JovankaB

  • Guest
Re: Changelog 14/02/13
« Reply #97 on: February 14, 2013, 08:19:34 pm »

I have followed Jovanka's posted instructions AND tried changing the port to the listed 4040 (see Server Info http://fodev.net/forum/index.php/topic,9.0.html) but my updater does nothing.
Any thoughts?

Get this client: http://fodev.net/forum/index.php/topic,22146.0.html
And make a fresh install. No update should be needed.
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Re: Changelog 14/02/13
« Reply #98 on: February 14, 2013, 08:45:55 pm »

Thanks! working great.
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"More longer friend see than sky?"
Re: Changelog 14/02/13
« Reply #99 on: February 14, 2013, 09:06:21 pm »

"Flamethrower no longer has decreased spread when targeting adjacent critters."  Ok flamer never had decreased spread when targetting adjacent critters so im going to assume you meant its going to hit 3 squares in front when you shoot, seems to be the same spread as before. What was the intended change?

                   x
 Flamer: x x x x
                   x
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dskpnk

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Re: Changelog 14/02/13
« Reply #100 on: February 14, 2013, 09:20:27 pm »

Old fapping wm Tc is back, but u have to fap carrefully !

+ 15 min waiting for 2min fight ....

I prefered alt 1 hour fights
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Mayck

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Re: Changelog 14/02/13
« Reply #101 on: February 14, 2013, 09:22:44 pm »



If you targeted critter that was 2 or more hexes far the spread was like:
                   x
 Flamer: x x x x
                   x
And if you targeted critter 1 hex close there was no spread:
 Flamer: x x x x

So now it's the first case in both scenarios.
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JovankaB

  • Guest
Re: Changelog 14/02/13
« Reply #102 on: February 14, 2013, 09:53:58 pm »

Old fapping wm Tc is back, but u have to fap carrefully !

+ 15 min waiting for 2min fight ....

I prefered alt 1 hour fights

If you die, there must be penalty for that fact that you lost the frigging combat.
Relogging is just circumventing the fact that you died and promoting nolifers at
the cost of more casual PvP players. I see no problem with slowing down pace.
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Re: Changelog 14/02/13
« Reply #103 on: February 14, 2013, 10:21:55 pm »

i hewe kwestion abut this :

- Clear cache before updating and running the game. To clear the cache, delete everything in data\cache folder and run Updater. Remember that it will also clear the last used login/password.

that means when im not remember my pasword i'm dont login in game eny more?
wher i can heck my old pasword ore howe to hang it ?
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Michaelh139

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Re: Changelog 14/02/13
« Reply #104 on: February 14, 2013, 10:22:43 pm »

This is actually a very nice update.  Major problems are being addressed.  I see light at the end of the tunnel, finally.  I find some of the features a bit confusing but I'll figure it out eventually, I suppose.

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