Good, content-filled update, by the looks of it. The idling thing seems promising, though confusing because I am tired.
Characters who are offline don't get enforced into encounters (if they are in a group with other players, the group splits and offline characters remain on the World Map).
I hope it doesn't immediately kick the player (as in, still 3 minutes until it kicks the (off) person). I've had to close out of the client for a few seconds, and so have people I've hunted with, due to various reasons. That would make following system/group hunting even more of a pain, if so.
hmm, did i mis something ?
game features
FFS, stop spamming your suggestion everywhere, man.
Nice new tent system, sounds very promising. I wish this change happened years ago... but late is better than never :>