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Author Topic: Questions for the devs.  (Read 3456 times)

Solar

  • Rotator
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Re: Questions for the devs.
« Reply #15 on: March 27, 2010, 04:00:03 pm »

Once again, its a slight decrease.

The crafting xp used to be 10% without half the whinning thats going on now. 30% was too much, 10% was too little => we nowhave 20%.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.

VongJin

  • Rogues
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Re: Questions for the devs.
« Reply #16 on: March 27, 2010, 05:02:43 pm »

oxygen level in wasteland falls with every single update/wipe :P. The next step will be adding the %XP suffer from death and after release we will play in simple Korean grind game when u need to lvl up 24/7 during 2 years only for reach lvlcap  ;D
« Last Edit: March 27, 2010, 05:04:19 pm by VongJin »
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Wichura

  • High-Tech Troll
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Re: Questions for the devs.
« Reply #17 on: March 27, 2010, 05:21:00 pm »

oxygen level in wasteland falls with every single update/wipe :P. The next step will be adding the %XP suffer from death and after release we will play in simple Korean grind game when u need to lvl up 24/7 during 2 years only for reach lvlcap  ;D
If reaching level cap is your goal, then yes, maybe.

And theory about lowering oxygen is, well, critical miss - 569 players right now, highest pre-wipe amount that I remember was around 450.
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Nie biegaj za stadem.

VongJin

  • Rogues
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Re: Questions for the devs.
« Reply #18 on: March 27, 2010, 05:30:07 pm »

And theory about lowering oxygen is, well, critical miss - 569 players right now, highest pre-wipe amount that I remember was around 450.

You have not understood  the sense dude, so now  i really doubt  what u have more than 4 int.

And If you hint on RPing i will not accept any critics from ya coz judging by your own employment before wipe, your main goal was to brake the fun to other people(don't u forget the *science powahhh*)

Kharaam

  • Spartan Pigrat
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Re: Questions for the devs.
« Reply #19 on: March 27, 2010, 06:50:19 pm »

science powah and Sparta was a fun action, no Rp, man cna't live on rp only... and our events were destroye by PKers so wht else could we do?
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Blubber we miss You!!!

Wichura

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Re: Questions for the devs.
« Reply #20 on: March 27, 2010, 07:16:31 pm »

You have not understood  the sense dude, so now  i really doubt  what u have more than 4 int.

And If you hint on RPing i will not accept any critics from ya coz judging by your own employment before wipe, your main goal was to brake the fun to other people(don't u forget the *science powahhh*)
Brake fun, right. Fun like pwning n00bz or what? Game before 21 level, when you are 200+ HP tank with 2x Toughness, is unplayable? Oh, what a pity, I'm so worried.

Let's leave that, shall we? Your precious itanz are safe now, Science is disabled in TB mode.
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Nie biegaj za stadem.

Re: Questions for the devs.
« Reply #21 on: March 29, 2010, 01:37:38 pm »

Majority of players like FOnline, because it's hard game to play. Lowering exp is just another change - characters will slower gain 21lvl, so what? World's gonna crumble? You'll need little more time for achieving your lvl goals. And one more thing about crafters: you can easily achieve 2nd lvl of profession on very low char. lvl (3rd lvl? Must see with char. builder), so please don't be so negative.

BTW: I'm waiting for more quests - another way for easy exp :)
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Kharaam

  • Spartan Pigrat
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Re: Questions for the devs.
« Reply #22 on: March 30, 2010, 02:50:30 pm »

Was something changed in the repair system? I mean I got a damned assault rifle with 21% deterioration and I can't fix it though I have 140% repair and a super tool kit. The same I had yesterday with some hunting rifle. I have a strong feeling that reapair is harder that before wipe.
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Blubber we miss You!!!
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