I've been sharing cars and bases with some friends lately and realized how hard it is to distinguish between two cars of the same type. Unless you use science on it or check trunk contents it's impossible to tell which one is yours. Some of us may say it's not very important thing to implement, but I think (and many people would agree I hope:)) it would be a great feature. For example: - using First Aid on a car would give it a big number from 1 to 9 visible on its roof- using Doctor would change numbers colorI suggested FA and DOC skills because repair and science is already used as far as cars are concerned. Just like with craftable lockers using particular skill would change items sprite. I don't know game engine enough to say whether we would need separate sprites for each color or a transparent number would suffice.We all have permament routes like: mine - crafters camp, main base - navarro or ares, trading rounds, maybe even cars assigned to certain chars. Just think how awesome would it be to know which car is ready to which route just by looking at them.Please share your thoughts on the idea.
THIS IS NOT BETA THIS IS SPARTA
Players shouldn't choose the license plate it should be generated for that car, (The license plate registration number is 'AS38 CT11') Only viewable with awareness.
How about no requirement, you need no requirement to see tattoos either, do you? Naming cars sounds like a great idea, far better than the OPs, IMO. Its prolly just another variable added to the item, but I may be wrong
I had no idea it took mechanical knowledge to read