if u wanna make the game better just delete all adv. workbenches , put one at BoS , one at Enclave , and one at Gunrunners then u limit the amount of members that every single faction is allowed 2 have ... add quests and other things , try to tweak the system a bit , like if u are loyal , making differnet quests for them like for example get some food , get some water , get some high teck materials get some materials large groups will need , maybe some specific things from some ne quests or storylines / questlines or just generic tasks like get us 50 waterflasks or so or 1000 fruits or whatever iguana sticks , meat and so on metalparts u could put everything in it and u could script like that there will be some differnece in the amount of things that are needed , for the generic tasks , there should be variety ... and with the limit of members they allowed to have , just lets say capacity , people are forced think about to which faction they are goin it could be possible that 1 or 2 factions that holding this high teck stuff are full of members , so the player would be forced to go to the third one ...
some people now say thats not cool because u could add alts ect. to it or what if all factions are full , like i said removing from the faction should be fast if u stay inactive for some time , if u dont bring stuff to them , if u dont do quests dor them , if u dont hang around with them for example , that would make the game cool because only the ones that really dedicate their gamingtime into these things would have multiple advances they could for example craft things for factions , private people that havent made it into the faction , not really advances but that would force many people to overthink this endless boring timeless timeeating process of making alts and leveling gameplay , it would add more RP to the server . caps wouldnt be horded anymore and people are in need of other people ...
just my 2 cents
