fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 22, 2024, 02:45:05 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog

Poll

Would You like to have One Alt features in game?

Yes, it is good idea.
No, i dont want any changes.
Im shit shoveler

Pages: 1 [2] 3 4 ... 7

Author Topic: One Alt Crusade  (Read 31733 times)

Mike Crosser

  • Gambling: 60%
  • Offline
Re: One Alt Crusade
« Reply #15 on: January 14, 2013, 12:45:30 am »

I have no idea what this suggestion is about.
The tittle says one thing but the text beneath it says something completely different.   

DocAN.

  • Testing FO: Reloaded
  • Offline
Re: One Alt Crusade
« Reply #16 on: January 14, 2013, 12:50:27 am »


I have no idea what this suggestion is about.
The tittle says one thing but the text beneath it says something completely different.

If You have problem with reading with understanding, then dont waste time here and get some books.

Is that trivial enough for you to digest?

I would ask for more explanation.
Logged
FOnline: Reloaded - Post apocalyptic mmorpg
Re: One Alt Crusade
« Reply #17 on: January 14, 2013, 12:57:06 am »

Logged
Re: One Alt Crusade
« Reply #18 on: January 14, 2013, 01:04:31 am »

I have no idea what this suggestion is about.
The tittle says one thing but the text beneath it says something completely different.

Suggestion is about effective solutions to minimize the use of alts by any reasonable means, including mechanics which are necessary to introduce to make it successful at practice.

I would ask for more explanation.

I believe that would be an unreadable wall of text for you.

no more hiding behind new nickname.

By the way, if you really knew that it had to be done in conjunction with ordinary re-log timer before I wrote it on this topic, you'd understand that players would still be able to make new characters, but since you didn't, don't try to fool yourself thinking it was supposed to be obvious or me.
« Last Edit: January 14, 2013, 01:17:35 am by T-888 »
Logged

DocAN.

  • Testing FO: Reloaded
  • Offline
Re: One Alt Crusade
« Reply #19 on: January 14, 2013, 01:13:41 am »

I believe that would be an unreadable wall of text for you.

You can try, ill focus.
Logged
FOnline: Reloaded - Post apocalyptic mmorpg
Re: One Alt Crusade
« Reply #20 on: January 14, 2013, 08:48:20 am »

Removal of level cap, and limiting HP and perk gains already has existing support in the SDK.  Those would be easy to implement, if Dev's decided to do so.  I do of course support reinstating the relog timer.

When it comes to reducing alting, I am of the opinion that the only two ways you can go about it is forcing it, or simply encouraging it. 

I think if it was encouraged through the removal of a level cap, the only people who would limit themselves to one alt are those players who already want to play that way (and probably already do). 

The rest of us like having the option to log a sniper, a sneaker, a BG, or an EW build depending on the day.  Even with all the encouragement in the world, we will still have alts.  If it was forced, it would simply compel us to find a way around it.  Humans are like water, we'll find the smallest crack and slip through.

I'm not going to touch the unique token idea, as I don't have the technical know how to do anything but talk out of my ass about it.  I wouldn't be shocked at all if Atom or Skycast knows, I just know I don't have a clue.

« Last Edit: January 14, 2013, 08:53:15 am by Wind_Drift »
Logged
Iguana Pete's sister

Re: One Alt Crusade
« Reply #21 on: January 14, 2013, 09:04:45 am »

When it comes to reducing alting, I am of the opinion that the only two ways you can go about it is forcing it, or simply encouraging it. 

I see that as one option.

If it was forced, it would simply compel us to find a way around it.

I'm not going to touch the unique token idea, as I don't have the technical know how to do anything but talk out of my ass about it (hint).

I don't have enough technical know how too, but I gathered enough information from people who know. I was very interested about this and still am.

Not this time, the only way how an average player would bypass the suggested system, would be either another PC or specific knowledge and the percent who'd actually be able to do something about it, very, very low (almost words from someone else mouth), not even close to as simple an average Joe just lunching a sandbox client and succeeding.
Logged
Re: One Alt Crusade
« Reply #22 on: January 14, 2013, 09:11:49 am »

You may be right on the money, I was just saying I personally don't have a clue.

But forcing it and encouraging it is not the same thing, no matter how you look at it.

Forcing means the player doesn't have a choice (such as the unique token idea).

Encouraging means the player still has the option to have as many alts as they want, but game features make it easier to play with one if you choose to do so.

Completely different, not the same thing at all.
Logged
Iguana Pete's sister

Re: One Alt Crusade
« Reply #23 on: January 14, 2013, 09:33:24 am »

I am just making conversation on the topic.

I don't see any other way than to force, if it can be bypassed with conventional means, with simple solutions available to the player like launching another client combined with a proxy, then there will always be some sort of percent who will do just that. Despite the best encouragement and countermeasures with smart in game features, there will always be a way how to take advantage of it.

Encouragement has to be there, so the player doesn't feel the need to do that and so the game would be bearable. Currently players use alts mostly because of poorly designed features that promotes them, not everyone is inclined to just cheat. If you'd force them it'd have a huge impact on the game play and it can be negative if the game is not appropriately designed to support such type of play style. The game currently counts on the player that he will have multiple alts, it is designed that way.

For example, let's say this one alt on daily basis come in and the player doesn't have repair tagged, he has completely no other way how to maintain his equipment than to find another player. I think that is too extreme and time consumptive for someone who just wants to jump in and play, you know not making the game some second life. He should be able to do it by himself at some level of efficiency, give the possibility and options. There were, for example, suggestions like traders providing repair, science functions, also for the player ability to maintain his weaponry just with his weapon skill and also books that increase skills to a certain level.

Forcing and encouraging, it is closely connected.
Logged
Re: One Alt Crusade
« Reply #24 on: January 14, 2013, 10:15:52 am »

I am just making conversation on the topic.

I don't see any other way than to force, if it can be bypassed with conventional means, with simple solutions available to the player like launching another client combined with a proxy, then there will always be some sort of percent who will do just that. Despite the best encouragement and countermeasures with smart in game features, there will always be a way how to take advantage of it.

Encouragement has to be there, so the player doesn't feel the need to do that and so the game would be bearable. Currently players use alts mostly because of poorly designed features that promotes them, not everyone is inclined to just cheat. If you'd force them it'd have a huge impact on the game play and it can be negative if the game is not appropriately designed to support such type of play style. The game currently counts on the player that he will have multiple alts, it is designed that way.

For example, let's say this one alt on daily basis come in and the player doesn't have repair tagged, he has completely no other way how to maintain his equipment than to find another player. I think that is too extreme and time consumptive for someone who just wants to jump in and play, you know not making the game some second life. He should be able to do it by himself at some level of efficiency, give the possibility and options. There were, for example, suggestions like traders providing repair, science functions, also for the player ability to maintain his weaponry just with his weapon skill and also books that increase skills to a certain level.

Forcing and encouraging, it is closely connected.

Agreed on all points.

As I've said before, I'd happily play a server that limits us to one character and evaluate the idea then.
Logged
Iguana Pete's sister

LostSoul

  • Gambling 300%
  • Offline
Re: One Alt Crusade
« Reply #25 on: January 14, 2013, 11:50:40 am »


If someone want to troll - he have to take the consequence of his actions - i killed You, yes but now You are blacklisted, no more hiding behind new nickname.

YES!
Logged
Re: One Alt Crusade
« Reply #26 on: January 14, 2013, 01:38:16 pm »

Damn those lazy devs. They can't solve problems which have such obvious and easy solution.
Actually yes, i can understand that devs busy or antialt system not in plans now, but not that it is very hard to implement. If even i know how to write it and Atom or Scyp much more powerfull in coding.
2238 Devs can also contact Groza(Requiem) and develop this solution together because Groza already start antialt crusade, solution not perfect for now but still.

I do of course support reinstating the relog timer.
You need to forget about relog timer which was before because it is bugged in engine.
Aslo when i said about uniq hardware tokens i mean there preventing dual loging not 1pc=1char forever.
You must understand that trying to create absolut antialt defence it is like trying to hide guns from killers when you need just throw them to prison.
Sandboxes, Vmware and other virtual solutions can be easy detected from client and banned too.

So new altialt defence + ban waves sometime + changing gameplay to one alt side is only way i see.

Logged

Mayck

  • Rotator
  • ...shhhh...
  • Offline
Re: One Alt Crusade
« Reply #27 on: January 14, 2013, 05:16:03 pm »

Sandboxes, Vmware and other virtual solutions can be easy detected from client and banned too.
Once I see it, I will shit bricks.
Logged

Perteks

  • It's made of vague and to do lists!
  • Offline
Re: One Alt Crusade
« Reply #28 on: January 14, 2013, 05:28:32 pm »

Challenge thrown do Skycast will accept it?
<a href="https://www.youtube.com/watch?v=bW7Op86ox9g" target="_blank">https://www.youtube.com/watch?v=bW7Op86ox9g</a>
Logged
Re: One Alt Crusade
« Reply #29 on: January 14, 2013, 07:31:53 pm »

You dont need to have 300% skill alt, there will be other players with maxed 1-2 skills (repair/steal) etc - role play (in team, people can chose who will take which skill)

If someone want to troll - he have to take the consequence of his actions - i killed You, yes but now You are blacklisted, no more hiding behind new nickname.

No one wants to rely on others, we want to do everything by ourselves as it should be.


I stick with my opinion, massive level cap alts with 300% skill and 10 SPECIALS after a lot of effort and grinding.
Logged
Pages: 1 [2] 3 4 ... 7
 

Page created in 0.099 seconds with 25 queries.