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Author Topic: Distress call is almost purely abuse tool  (Read 28747 times)

Re: Distress call is almost purely abuse tool
« Reply #30 on: January 11, 2013, 08:16:53 pm »

Removing the distress signal would be sad, its a good feature.

There is so many ways to farm npcs by exploiting, I would just REMOVE ALL LOOT FROM NCPS.

Free npcs loot farming ruins the economy.
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Re: Distress call is almost purely abuse tool
« Reply #31 on: January 11, 2013, 08:20:00 pm »

Just try to remember that some of us do actually enjoy TB more that real time and this is one of our main tools. Also while we are on the TB subject, maybe since AC didn't work out so well we could have our beloved kamikazi trait back?
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"I am condemned without end." -Crovax

Eternauta

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Re: Distress call is almost purely abuse tool
« Reply #32 on: January 11, 2013, 08:24:17 pm »

I get some people don't count "accidentally shooting noobs" as real PvP, but it is PvP.
And if some abuser brings more alts to such encounter to win, it's simply unfair.

And I wanted to add one thing about this: I do consider "noobs", NCR idlers, hybrid build user, and "Mad Max Wannabes" as part of the game, in fact I do go to NCR, I consider myself quite nooby, I use and enjoy hybrid builds and I have been called a Mad Max Wannabe myself. It all allows me to understand how disabling radio distress would mostly harm the noob's gaming experience. It's an amazing tool to gather up with other people and play together instead of doing everything on your own like this game encourages us to do, most of the time.
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Perteks

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Re: Distress call is almost purely abuse tool
« Reply #33 on: January 11, 2013, 08:38:55 pm »

You guys srsly?
I have only one thing to add

This is what i think about that topic
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Mayck

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Re: Distress call is almost purely abuse tool
« Reply #34 on: January 11, 2013, 08:46:17 pm »

I guess Jovanka couldn't expect much less butthurt when attempting to take out the safest and fastest way to get gear.

It all allows me to understand how disabling radio distress would mostly harm the noob's gaming experience. It's an amazing tool to gather up with other people and play together instead of doing everything on your own like this game encourages us to do, most of the time.
Well perhaps then it could be allowed on empty encounter maps...
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Re: Distress call is almost purely abuse tool
« Reply #35 on: January 11, 2013, 08:46:41 pm »

Removing the distress signal would be sad, its a good feature.

There is so many ways to farm npcs by exploiting, I would just REMOVE ALL LOOT FROM NCPS.

Free npcs loot farming ruins the economy.

Terrible idea here, you'd give people no reason to do PvE versus difficult NPCs. Who's going to want to risk losing equipment against uberbuff patrols? If exp is the only motivation, you can get that on molerats.
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Mayck

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Re: Distress call is almost purely abuse tool
« Reply #36 on: January 11, 2013, 08:51:11 pm »

Terrible idea here, you'd give people no reason to do PvE versus difficult NPCs. Who's going to want to risk losing equipment against uberbuff patrols? If exp is the only motivation, you can get that on molerats.
The existence of distress basically nullifies all attempts that could be taken to actually balance out those encounters... without it those patrols could actually become less uberpuff eventually...
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Re: Distress call is almost purely abuse tool
« Reply #37 on: January 11, 2013, 08:53:23 pm »

I guess Jovanka couldn't expect much less butthurt when attempting to take out the safest and fastest way to get gear.

I see it more like putting the final nail in the coffin of TB pvp as far as fighting group vs group. Without radio if u enc a group and your alone you just die and have no chance to call friends to make a worthwhile battle. For me it has nothing to do with gear i can farm that solo without a radio...
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"I am condemned without end." -Crovax

Eternauta

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Re: Distress call is almost purely abuse tool
« Reply #38 on: January 11, 2013, 08:54:43 pm »

I guess Jovanka couldn't expect much less butthurt when attempting to take out the safest and fastest way to get gear.
Well perhaps then it could be allowed on empty encounter maps...

Distress on empty maps so your friends come and you can look for encounters all together, did I understand right? It has already been said: that would make people dual-log to use taxi alts and still be able to fight with PvE builds. And make it harder for characters with lower level.

Five level 12 hybrid characters with grease guns, shotguns and hunting rifles don't have the same chance against 10 Unity Patrol members, than one single level 24 specialized fastshooter with laser rifle. If you remove distressing, who would have a harder time trying to hunt with friends: the guy with the 54389595 alts who could solo the enc and get gear by himself anyway, or the group of Mad Max Wannabes that can hardly kill a group of Khans?
« Last Edit: January 11, 2013, 08:59:12 pm by Eternauta »
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Re: Distress call is almost purely abuse tool
« Reply #39 on: January 11, 2013, 08:57:50 pm »

By the way, I'm adding my thumbs down to the Distress Call nerfing too. As others have said, monster BG tanks and fast-shot builds don't even have to use it to power-farm, so all you would be doing is hurting the turn-based PvP and the little people.

Edit: What Eternauta said.
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Re: Distress call is almost purely abuse tool
« Reply #40 on: January 11, 2013, 09:07:46 pm »

The existence of distress basically nullifies all attempts that could be taken to actually balance out those encounters... without it those patrols could actually become less uberpuff eventually...

I dunno, I think there's other issues in how the patrols scale up. Right now they're designed to murder single players, but if you get two friends to tag you the combat goes like a hot knife through butter. You know the number of enemies doesn't always scale right even without using radio? Sometimes three players will encounter thirty patrol men, at other times they'll encounter two. And I'll tell you what, when I see that congo line of thirty, I feel like I'm being abused by the game and not the other way around.
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Re: Distress call is almost purely abuse tool
« Reply #41 on: January 11, 2013, 09:13:10 pm »

Besides who is abusing scaling anyways? AFAIK if u want to farm from those uber encounters just take a thief with some dynamite and claim your free gatlings and avengers. Personally I only use radio for pvp and keeping parties together without having to meet up everytime someone forgets to press follow.
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"I am condemned without end." -Crovax
Re: Distress call is almost purely abuse tool
« Reply #42 on: January 11, 2013, 09:16:54 pm »

I completely disagree.


How am I supposed to warp my own alts into my encounters without distress?


You want to remove "abuses" that ended up as necessities then find us a way to actually only need 1 alt for every single situation.
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Eternauta

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Re: Distress call is almost purely abuse tool
« Reply #43 on: January 11, 2013, 09:18:18 pm »

Crovax is right. "Getting gear" is not fucked up by hunting with your pals using radio distress. Stealing has a lot more negative impact on the game than distressing.

If distressing is removed, we'd see the same amount of powerplayers stealing from NPCs, and more rookies dying everytime they want to hunt with their friends. Also without distress we could forget about radios altogether because distressing is what makes radios compete with IRC and voice communication a little bit.
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Ganado

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Re: Distress call is almost purely abuse tool
« Reply #44 on: January 11, 2013, 09:19:12 pm »

I totally agree with Crovax, that is not a solution. It would just destroy TB PvP and teamwork for the aforementioned reasons. And I agree with Eternauta's reasoning, too. It does seem like you are instigating a problem when there really isn't one...

Radios actually aren't even calibrated right and need to be boosted... you can distress for 10[?] minutes, but the ability to be encountered is longer than the distress life, meaning that there are many times when you enter into a trap and it is too late to call for help, meaning you're screwed. It should be equal.
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Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
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