Other > General Game Discussion
Distress call is almost purely abuse tool
Trokanis:
Bring back the 10 min log timer (which was actually only 3) then the distress is over and boom fixed.
Calling the distress call feature an abuse tool is almost like calling venders in any town an abuse tool why? *People use those venders to wait for others so they can pick pocket, troll them, burst them and otherwise abuse the feature* The punishment of the good because the bad decide to use something in a noobish manner is not the way things should be fixed. Anything in this game that can be broken or abused no matter what it is, WILL be broken and abused, especially with any remaining players growing more and more bored.
It honestly scares me how much people focus on features that weren't, or aren't an issue while there are still many many things in game that are really broken and need attention. To see a Dev scope lock on something so insignificant at the expense of real issues is staggering.
Eternauta:
So the idea is deleting radio distress because it's a way to get gear too easily, harms TB PvP, etc. However, it has been said that:
-TB PvPers insist in that distressing is a useful tool and that "abusing" it is because of Fast Relog and not because of distressing itself. Delete distress and it would get harder for players who *don't* spend 2/3 of their playing time levelling alts.
-It doesn't offer the easiest way to get loot because there are other ways to do so: stealing and using dynamite. So deleting distress wouldn't stop players who get a lot of gear easily: it will just suck for new players with low level characters who want to be able to kill some NPCs with their friends. And it will be harder to get gear just for those less experienced players, because pr0s will still know how to handle thieves characters and explosives.
-Players do not really need to distress and call for friends to bypass scaling, because anyone can farm on their own with a good EW fastshooter or BG tank. Once again, delete distress and who will get harmed the most? the players who play the game the way it's "supposed" to be played, with hybrid Mad Max Wannabe builds. The guys with the super builds will have no problem getting loot.
I am still waiting Jovanka to answer each and every argument against deleting distress but she just keeps posting "yes TB needs more love, but distress should be scrapped" without explaining why.
Trokanis:
--- Quote from: Eternauta on January 13, 2013, 06:38:17 am ---So the idea is deleting radio distress because it's a way to get gear too easily, harms TB PvP, etc. However, it has been said that:
-TB PvPers insist in that distressing is a useful tool and that "abusing" it is because of Fast Relog and not because of distressing itself. Delete distress and it would get harder for players who *don't* spend 2/3 of their playing time levelling alts.
-It doesn't offer the easiest way to get loot because there are other ways to do so: stealing and using dynamite. So deleting distress wouldn't stop players who get a lot of gear easily: it will just suck for new players with low level characters who want to be able to kill some NPCs with their friends. And it will be harder to get gear just for those less experienced players, because pr0s will still know how to handle thieves characters and explosives.
-Players do not really need to distress and call for friends to bypass scaling, because anyone can farm on their own with a good EW fastshooter or BG tank. Once again, delete distress and who will get harmed the most? the players who play the game the way it's "supposed" to be played, with hybrid Mad Max Wannabe builds. The guys with the super builds will have no problem getting loot.
I am still waiting Jovanka to answer each and every argument against deleting distress but she just keeps posting "yes TB needs more love, but distress should be scrapped" without explaining why.
--- End quote ---
I'm so happy I think I will cry, someone who actually gets it! Sorry bout off topic.
On topic yeah nuff said^^
Roachor:
How do you expect players to fight enclave or bos fairly if they outnumber us, have grossly inflated stats, high tier armour we can't get and high damage weapons? If we just went tb with a group there will always be too many to kill, this isn't balance this is "wasteland must be harsh derp" logic. You make items hard to get, pvp is totally unbalanced, everything takes forever to do and no one wants to play. Even the hardcore group of players that keep this game alive are getting bored and moving on to better things, you keep making things harder to do you might as well shut down the servers now.
FrankenStone:
Devs why havent u impletended PAs now ?
I mean Radios are everywhere in the wasteland , its like they were wood or something or junk lol , but they are high teck . just make them not obtainable ...
end of story :P
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