Other > General Game Discussion
Distress call is almost purely abuse tool
Mrockatansky:
--- Quote from: Alvarez on January 12, 2013, 10:26:41 pm ---But isn't that just a part of the solution?
--- End quote ---
This jibberis about scaling is pure nonsense, nonetheless there are quite effective ways abusing the existing system wich also involes distress sending to ones own alts.
That is clearly exploiting, no need to argue.
One reason its done is either its faster oder more comfortable than using other ways.
again: exploit and worth punishing players, if the 'legal' way would work. I'd happily stand infront of a rockformation every 20 minutes again. I personally actually enjoy crafting. Ye i said it.
But the reason for 'golden duck farming' is the missing of crafting mechanics.
I cant craft the big boomboom guns. I cant craft the combat drugs.
I have no longer a reason to craft bodyarmors. and if i trade for -lets say drugs, i have to run an absurd circle of npc merchants because trading is broken aswell.
And now comes a developer having the goddam nerve posting something about the nub-ingame chat jesesfuckingchrist.
Devs, for the sake of mother mary change the way your team works.
Why is it even possible to give such important tasks of basic game mechanics NOT to the people who are actually coding atm?
Alvarez:
--- Quote from: Mrockatansky on January 12, 2013, 11:01:00 pm ---This jibberis about scaling is pure nonsense, nonetheless there are quite effective ways abusing the existing system wich also involes distress sending to ones own alts.
That is clearly exploiting, no need to argue.
--- End quote ---
Certainly.
--- Quote from: Mrockatansky on January 12, 2013, 11:01:00 pm ---One reason its done is either its faster oder more comfortable than using other ways.
again: exploit and worth punishing players, if the 'legal' way would work. I'd happily stand infront of a rockformation every 20 minutes again. I personally actually enjoy crafting. Ye i said it.
--- End quote ---
At least, you could craft anything back then.
--- Quote from: Mrockatansky on January 12, 2013, 11:01:00 pm ---I cant craft the big boomboom guns. I cant craft the combat drugs.
I have no longer a reason to craft bodyarmors. and if i trade for -lets say drugs, i have to run an absurd circle of npc merchants because trading is broken aswell.
--- End quote ---
There was a reason for economics balance, but not broken merchants. This needs fixing.
--- Quote from: Mrockatansky on January 12, 2013, 11:01:00 pm ---And now comes a developer having the goddam nerve posting something about the nub-ingame chat jesesfuckingchrist.
--- End quote ---
This was most unfitting timing in your case and yes i think it's still a retarded idea to delete distress call or nerf anything facing unsolved problems. It's like breaking someone a leg and throw a heavy stone on his back to carry.
It leaves a very wrong impression.
Crovax:
--- Quote from: Mrockatansky on January 12, 2013, 11:01:00 pm ---This jibberis about scaling is pure nonsense, nonetheless there are quite effective ways abusing the existing system wich also involes distress sending to ones own alts.
--- End quote ---
That's not abusing distressing it's dual logging. Also topic has nothing to do with crafting we already know that's incomplete.
Slaver Snipe:
--- Quote from: Alvarez on January 12, 2013, 10:48:17 pm ---For one instance, i'd like to see the objective reasons why the devs wanted to abolish it in first place - so we can dissect the problem and invent solutions for parts of it instead of throwing reprovals around.
As for farming, i could suggest that the human NPC loot the radio and turns it off/the bomb destroys the radio.
--- End quote ---
I think it fairly obvious what the issue is, making encounters way to fucking easy to get shit in, yes other exploits also have the same problem, but to me it is very obvious it is exploited, if it wasn't an exploit why isn't everyone just following a taxi alt to the area and letting it find the encounter, that's right because the encounter might actually be difficult to win.
The fact of the matter is I have seen maybe 3 suggestions in this 10 page shitfest of pure player whining so maybe when the community gets it together, realizes that this was posted to get views/suggestions from the community (views, not a 50 word rant on why devs are terrible/it's a bad idea with no explanation/omg it's not distress fault it's dual log fault) instead of snuck into a ninja update developers might talk with the community more about altering the games mechanics before introducing something that may be a bad idea from the majority of the community. When the rest (98.5463%) of this community grow up, maybe FOnline could become a better game.
Mrockatansky:
--- Quote from: Crovax on January 12, 2013, 11:44:41 pm ---
--- End quote ---
Yes mate. This is what i said. Dual alting is the abuse. Distress is just a minor exploit in the process.
Craftable items, no need to be so naughty at all.
--- Quote from: Slaver Snipe on January 12, 2013, 11:56:52 pm --->this 10 page shitfest of pure player whining
>When the rest (98.5463%) of this community grow up, maybe FOnline could become a better game.
--- End quote ---
thats calling teh kettle black.
suggestion from the 98.5463%: don't touch it.
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