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Changelog 31/12/12

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T-888:
In a way the game looks very refined and polished now, fix some basic stuff like crafting, trading system and there is only Wipe waiting to happen with some innovations, just not so over-ambitious as previously because it was at expense of normal gameplay for a lot player for a long time.

Cyber Jesus:
I miss wipe

sHoW.:

--- Quote from: jacky. on January 05, 2013, 07:09:10 pm ---But it is very good feature. I miss only armors like ba, ea,ncr ca and adv chem components. And some new good features like mr handyman who can repair or craft stuff

--- End quote ---

Who dont miss it?

Trokanis:
Yeah doing great, just some polishing of little things like repair, and such and we be looking at some more fun.

Roachor:

--- Quote from: JovankaB on December 31, 2012, 11:13:15 am ---They don't flee if they stay in base/tent. Slave work could have been overlooked, need to test this.
I don't understand "XPing rats in public locations". You leave mercs in New Reno sewers or something?
Not sure if it should be possible to level up followers without you actually playing.

--- End quote ---

Leaving mercs overnight in reno sewers is the only sane way to lvl them, only thing more boring than grinding in fonline is watching npcs grind other npcs. Like honestly who benefits from that kind of gameplay, why not just make a game where you cut yourself to lvl your char and it gauges your suffering to determine xp?

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