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Changelog 31/12/12

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Mayck:
FIXES:
- Mysterious disappearances of followers hopefully fixed once and for all. (May not work for pre-update companions which saw their master die.)
- Fixed several text and dialog bugs.

FEATURES:
- Added space indicator for containers.

CHANGES (WIP):
- Shotgun burst now has a chance for knockback effect if target is 6 or less hexes away. The chance is 20% per bullet hit (e.g. 3-shot burst has 60% knockback chance, 5-shot 100%, 6-shot 100%).
- Added a few recipes to fixboy for craftable containers:

* Craftable containers can be picked up from ground when empty by using science skill.
* Certain craftable containers can be rotated when empty by using repair skill.
* Containers cannot be dropped in public locations.- Followers protect only owner (and other followers of the owner) not all faction members and don't react if a faction member who isn't owner attacks someone. They still won't attack members of the owner's faction or their followers who shot them (assuming accident/friendly fire).
- Followers run away to World Map when their leader dies or logs off.
- "Attack everyone" follower modes disabled. Followers have 3 combat modes: 1) protect owner (and other followers of the owner) 2) protect owner and attack intruders in base/tent 3) flee.

EXTRA NOTES:
- Run the updater to obtain the new files.
- Custom interfaces may require update

Nexxos:
This is my BOOMSTICK!

DocAN.:
Nice :D

-Max Payne-:
Very nice update thx for containers;)

LeMark:
Mayck is the man, thanks you  ;D

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