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Changelog 31/12/12

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Bego:

--- Quote from: BLDYMSS on February 09, 2013, 06:56:54 am ---Sorry for maybe unessecary bumb.
What about guards in faction bases? I cant leave mercs or slaves as guards in bases because they attack
-people with no faction that are INVITED
-people with no faction that were marked as FRIENDS
-people who are in another faction already and given status INVITED or FRIEND.
The Bases are set to be visible for both invited and friends.
Tested it with several alt's merc troops in different bases. The attacking mercs/slaves are set on
2) protect owner and attack intruders in base/tent

It makes for great traps (friend someone, he sees base and goes there and gets massacred by swarm of mercs  ;D)
But else it MAKES ABSOLUTELY NO SENSE TO ME!
Can this be changed somehow, or am i doing something wrong?

Thx for answers

--- End quote ---

This may be one extremely retarded solution to the problem but you could just make a construction site with the same leader of the previous base (so its basically 2 bases of the same faction) and people can come to construction site to accept invitation, at least until/if the mercs are fixed/modified.

JovankaB:
One more possible solution would be filling a ticket in bug tracker with detailed description of the problem.

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