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What if ...
Rain:
--- Quote from: Catoptromancy on December 10, 2012, 07:55:19 pm ---So ya. Idea on how this could work.
All Special can be boosted 2 points. A straight 5-5-5-5-5-5-5 build can be made to 7-7-7-7-7-7-7. Each first point requires a quest that takes an actual month to finish. Not in doing the quest, just a wait period. Doing the quest takes 30-60 minutes, wait a month to get Special boosted from the quest. Second point of Special will take 2 months. Only one Special can be boosted at a time. Will take all season to get every possible boost to Special.
Skill points can be indefinitely boosted to 300 through books, advanced books, magazines and "teacher" quests. Enough study and proper skill should allow people to do it all. Skill points will work exactly like they do now, but books obtained will be able to boost skill points. Special and INT determines how many skill points are added depending on book. 7 ST will boost big guns and unarmed/melee points more. 9 CH will boost barter and speech more. INT overall determines how many points are added. Advanced books are needed to boost a skill over 200 points. All books are obtained through footlockers or quests of various difficulty.
Someone can grind quests and sell books to other players.
It is possible to max all skill points and nicely boost Special, but will take a player all season of hard work.
PVP players can still level up a fighter in a day to a fighters level and then take quests on his off-time to gain crafting abilities or CH and INT to start slaving, doing more quests or whatever.
PVE/crafting players can still level up how they wish but can slowly work on their PVP skills until they are up to a fighters level.
Drugs!
A new drug to boost carry weight or: 1 buffout acts normal, 2 buffout doubles carryweight or until 196 max.
The useless booze-like items should boost carry weight a bit.
Slaving tattoos can be removed with laser surgery from a doctor. That VC guy seems to have the equipment.
This will make a PVP dedicated player able to do all other stuff as well as a PVE/Crafter to be able to someday PVP.
What is best about this idea is that a lvl21 player is not just stuck with the same abilities all season, someone can keep playing and keep boosting their skills.
And most important, PVPers will slowly become even tougher or more skilled in more weapons. PVP will be brutal by end of season if players took Special boosting quests and have a source of books to read.
--- End quote ---
For me this deserves a serious dedicated suggestion topic with a lot of details to discuss about.
I don t know if that would really work,but it has no weak point at first glance.
Just dreaming about NO people wishing for the wipe since pvp is so perfectly organized.
brad smalls:
mhhhhhh i played most of last seassion with one char... so it is possiable to play with one char
Kyle:
--- Quote from: brad smalls on December 12, 2012, 02:28:08 pm ---mhhhhhh i played most of last seassion with one char... so it is possiable to play with one char
--- End quote ---
Agree,its not perfect crafter,not perfect PVP killer, not perfect PVE destroyer,its not perfect barter..but itll do. Just need a little bit imagination.
SPaCe116:
--- Quote from: brad smalls on December 12, 2012, 02:28:08 pm ---mhhhhhh i played most of last seassion with one char... so it is possiable to play with one char
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Yeah, I also have 1 'main' character which can do almost everthing. Some like this one:
http://www.nitue.net/#fcp/direct!id=7341&pass=3
High outdoor, every profession, barter, nice for PVE (high Melee Damage, 200 HP, 70 AC), almost every 'quest' perk, 133 party points for mercs/followers. I pasted it, cause maybe it can be helpful for someone.
Enzotainment:
--- Quote from: Rain on December 12, 2012, 09:32:59 am ---has no weak point at first glance
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And what about new players joining halfway a session to be confronted with all the dedicated longtime players have more points in special and skills?
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