As much i'd like to see usable books back in 2238, i don't see giving away such amount of skill points ever happening. Just create a most crappy/combat char and count how much SP it is to make them all to 100%... So.
Pool of given skill points amount is predefined. For fast example, let it be constant here, but may be as well based on IN of character (during registration, so no item/drug/whatever buffs count).
- after reading 1st book, you get +30% to connected skill
- after reading 2nd book, you get +25% to connected skill
- after reading 3rd book, you get +20% to connected skill
- ...
- after reading 6th book, you get +5% to connected skill
- after that, you just waste time...
That gives 105% in total to distribute among skills - not enough to make jack-of-all, but good enough to boost one skill to average level (if we read only one book type) or add this few points missing to
whatever few skills. I know it kinda lacks of logic here but hey, it's 2238
Other thing - how books could be found / how rare they will be, strictly depends on how they're supposed to work... with a way described by OP, chance is pretty low.
Before Doctor Ann will post it - nop, it won't change alts number drastically, maybe few % will consider books when
calculating best build evar, but trusting that one feature will change players mentality is simply bad. Let it be just a smaller part of alts hate, game need more elements included to lower their percentage.
Comments, enhancements, gtfoMYgaem, etc?