Fastrelog and new respawn timer have caused an issue called bluesuit spamming. If you carry nothing, you got no fear of death. Players simply aim towards points of interest and keep coming back in bluesuit.
I suggest that the price of everyone's life is 100 caps and it works like this:
Once you respawn, you wake up in some caravan camp or children of apocalypse field hospital. There's a dialog that goes like this:
Them: "We found you half dead and tended you with the best of our abilities"
You: "Wow, thanks! I'll be going now"
Them: "What you think this is all for free? Start shoveling!"
Then you have to shovel shit for 100 caps OR pay them with a check if you have a bank account.This money is then transferred to your killer's bank account. If he has no bank account, once he starts one the moneys are instantly transferred there. Any excess is transferred to your own bank account.
None of this makes any sense but it does what it's supposed to do: give your life a price. So stop coming in bluesuit, gear up and protect yourself.
It couldn't be abused because if you killed your own alts it'd be the same as if you shoveled shit in any town.
If you yourself die while your victim's respawn timer is on, he doesn't have to pay. This is to prevent suicide bursting in safe towns, or suiciding in general. To discourage them even more, a fancy system could be developed that the burster has to pay for both - only in safe towns.
But wouldn't this encourage bluesuit hunting? Yes it would and that's great. Finally some real robbers. And furthermore, bluesuits get shot in hostile places anyway. There's no encouragement to not to shoot them, so best start making up some to encouragements for tc players to protect their city's visitors.