Sure, let's make leveling a character only few minutes, farming equipment also few minutes, less waiting and more playing, more fun right? How about we just make resources available in all bases, HQ ore, minerals etc. etc. so we don't have to waste more time than we have to, right? Make advanced workbench right there in the caves. Might as well own personal Game Master to spawn stuff directly on demand, because hey he can do it faster! Less waiting, more fun, right? You'll do in some minutes, not hours, so what is the big problem?
No, that just reflects what you wrote above. How is gathering crafting material related to player respawning? Why is reducing the respawn timer = reduce gathering timer as well? Why is reducing the respawn timer related to GMs spawning items? Just because someone wrote that the respawn timer change was done to reduce the amount of waiting for players who got killed? That's why you draw these connections?
Sure, let's make leveling a character only few minutes, farming equipment also few minutes, less waiting and more playing, more fun right? How about we just make resources available in all bases, HQ ore, minerals etc. etc. so we don't have to waste more time than we have to, right? Make advanced workbench right there in the caves.
T-888 are u pressing "refresh" every 2s ? I like this feature and it wont be troll feature because when u wiped out enemy u will be able to protect the loot anyway. Or snap...maby u will Have to shoot and loot on 2-3windows now more often Then normal?
I would love to play a game like this, though I'm aware that this is very extreme oppinion and probably the rest of you will not agree with me
Was it really? If you want to relog, you relog anyway. It changes nothing for you.
I still see no answer for my question, why not to remove replication timer at all and remove respawn locations?
Maybe it is because for a reason? Moderation? You know, everything in reasonable scales. Character shouldn't re-spawn immediately, not too fast, nor too slow or especially not never ( at least it shouldn't because of how currently the game works ). 1 minute was very good in my opinion and it seems i am not the only one.
"Trolls" relog too when they die.They don't need any infinite number of builds or equipment, 2 is enough.When one dies, most of the time the other one is already waiting in the respawn, with 20s and 60s.Your points are invalid.
So if you do "Solo" (imagine player with one character), whatever that means ( running around in Reno with leather jackets and throwing knifes?), how is this going to help you? You'll be able to re-gear your character just a bit faster once you died, but will it actually help you to defeat anyone who is using multiple alts?