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Changelog 24/11/2012

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JovankaB:

--- Quote from: Kelin on November 25, 2012, 01:28:38 pm ---what really pisses me off is that I am kicked out of Hinkley 20 seconds after each death
--- End quote ---

Well, if you think it's a bug (and it sounds like one), then make a bug report ticket in Trac.

Kilgore:

--- Quote from: Kelin on November 25, 2012, 01:28:38 pm ---It means more playing and less waiting

--- End quote ---
Then why not to remove it completely? No replication timer, preferably respawning on worldmap at the place you died or better, in your base.

The problem is that 60s replication timer was one of few things that weren't changed during last 3 years and it was perfectly fine. Then why to change it at all? Not surprising that jovanka came up with this dumb idea, don't you remember her defending AC-troll feature?  :)

Lexx:
Was it really? If you want to relog, you relog anyway. It changes nothing for you. If you only have one character, you don't need to wait too long anymore. So what's the big deal? "Oh no, they don't have to wait 60 seconds anymore!"? What exactly is it that makes 20 seconds waiting worse than 60 seconds waiting?

T-888:

--- Quote from: Kelin on November 25, 2012, 01:28:38 pm ---It means more playing and less waiting, not everything in this game is about winning, you can have fun even without win.

--- End quote ---

--- Quote from: Lexx on November 25, 2012, 01:50:33 pm ---Was it really? If you want to relog, you relog anyway. It changes nothing for you. If you only have one character, you don't need to wait too long anymore. So what's the big deal? "Oh no, they don't have to wait 60 seconds anymore!"? What exactly is it that makes 20 seconds waiting worse than 60 seconds waiting?

--- End quote ---

--- Quote from: Kilgore on November 25, 2012, 01:42:50 pm ---Then why not to remove it completely? No replication timer, preferably respawning on worldmap at the place you died or better, in your base.

--- End quote ---

Sure, let's make leveling a character only few minutes, farming equipment also few minutes, less waiting and more playing, more fun right? How about we just make resources available in all bases, HQ ore, minerals etc. etc. so we don't have to waste more time than we have to, right? Make advanced workbench right there in the caves. Might as well own personal Game Master to spawn stuff directly on demand, because hey he can do it faster! Less waiting, more fun, right? You'll do in some minutes, not hours, so what is the big problem?

Some sort of restrictions exist so everyone can have fun.

The sole purpose of that change was for players with one character to have better odds against those who use multiple and i just proved that it's wrong and desired effect won't work, instead now It'll help players who bring literally nothing to game play, risk nothing and now even have the least penalty ever. Great, trolling is promoted again.


--- Quote from: DeputyDope on November 25, 2012, 01:25:34 pm ---i WOULD run in metal armor and avenger if i knew there's not gonna be losers that fast-relog massively just to get good stuff off ONE player.

and no, i don't go around in leather jacket and throwing knives. and no, i don't only go to reno.

--- End quote ---

Sure you would, sure.


--- Quote from: Kilgore on November 25, 2012, 01:42:50 pm ---The problem is that 60s replication timer was one of few things that weren't changed during last 3 years and it was perfectly fine. Then why to change it at all? Not surprising that jovanka came up with this dumb idea, don't you remember her defending AC-troll feature?  :)

--- End quote ---

Exactly, you don't fix something that is already working fine.

DeputyDope:

--- Quote from: T-888 on November 25, 2012, 01:55:20 pm ---Sure you would, sure.

--- End quote ---

again, don't believe me, don't give a flying fuck. i don't need to prove anything to you.

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