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Changelog 24/11/2012

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Ghosthack:
FIXES:
- "In Your Face!" perk works again.
- Weapon in burst mode was showing incorrect hit chance when autoaim was on.
- Fixed Motion Sensor glitch.
- NPCs no longer use doctor skill in turn based combat.
- Bugged tobacco plants can no longer be found in encounters and some other maps.
- Old Warehouse special encounter wasn't deleted in some circumstances after all players left the location.
- Several small dialog and map bugs.

FEATURES:
- Implemented large doors opening/closing more than one hex. At the moment, the following doors work this way: Vault City gate, metal gate in Broken Hills, gates in outpost bases.
- Added IgnoreLangChange option to FOnline2238.cfg, see wiki page.
- Empty Bottles can be found around the wastes. They work the same way as waterbags (other uses, not available for waterbags, will be added later).

CHANGES (WIP):
- Replication timeout for player characters reduced to 20 seconds.
- Some of the (visited) maps appear in the Pipboy's Automaps panel.
- Re-enabled "Flaming Dancer" animation.
- Dogtags can be worn as headgear.
- It's not possible to walk over (and fall into) sewer holes.

S.T.A.L.K.E.R:
I take back my yaay

What's with this you've forgotten your companion, it sucks soo much

I lost my 267 HP companion thanks to this

Mike Crosser:
Awesome update, but
--- Quote from: Ghosthack on November 24, 2012, 07:34:01 pm ---- Empty Bottles can be found around the wastes. They work the same way as waterbags.


--- End quote ---
Where can they be found?
Or are they an item received after drinking bottled liquids?

Keksz:
Nice :D

avv:
Good update. Nice activity from devs.

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