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Author Topic: Some changes in Traits and Perks  (Read 3220 times)

DocAN.

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Some changes in Traits and Perks
« on: November 22, 2012, 10:45:34 am »

Trait changes:

- Remove fast metabolism and chem resistant traits since they are usless.
- Create "Mule" trait (-1 AG +33 CW) and "Handy" trait (+10% to none combat skills -15% to combat skills)

Perks changes:

- Move Pack Rat and Strong Back perks to the support perks. They could be obtained at the Gym in New Reno.


In my opinon those changes would improve the gameplay.


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Re: Some changes in Traits and Perks
« Reply #1 on: November 22, 2012, 11:30:54 am »

Fast metabolism is a very useful trait, for hinkley builds for example it's a must. Chem resistant however is completely useless in PvP, but maybe some newcomers who don't want to have jet negative effect for them this trait can make sense.

To be honest, I kind of don't like your Mule and Handy traits. The first one is far more useless than Fast metabolism (we have strong back and pack rat), the second one reminds me good natured from the previous session, personally I wouldn't use any of them.
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Cyber Jesus

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Re: Some changes in Traits and Perks
« Reply #2 on: November 22, 2012, 11:33:56 am »


Perks changes:

- Move Pack Rat and Strong Back perks to the support perks. They could be obtained at the Gym in New Reno.
This definitely +1
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TKs-KaBoom

  • The Usual Suspect (according to Surf)
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Re: Some changes in Traits and Perks
« Reply #3 on: November 22, 2012, 12:12:49 pm »

me thinks somebody just wants high cw lvl 1 mining alts?  I think your being a bit too obvious....lol
BTW, i love fast metabolism, for low hp builds in tb lets me easily recuperate between encounters, ummmm kinda like it was intended since idk when, "fallout 1"?
  :)
      :)
          :)

I really hate it when people keep trying to change this game into something that it's not or should never be, stick to the script!
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DocAN.

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Re: Some changes in Traits and Perks
« Reply #4 on: November 22, 2012, 01:25:22 pm »

me thinks somebody just wants high cw lvl 1 mining alts?  I think your being a bit too obvious....lol
BTW, i love fast metabolism, for low hp builds in tb lets me easily recuperate between encounters, ummmm kinda like it was intended since idk when, "fallout 1"?
  :)
      :)
          :)

I really hate it when people keep trying to change this game into something that it's not or should never be, stick to the script!

lol i havnt any miner since the first beta, this changes are more about proxy looters which are not needed in this game.
« Last Edit: November 22, 2012, 01:27:58 pm by DocAN. »
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Re: Some changes in Traits and Perks
« Reply #5 on: November 22, 2012, 03:43:46 pm »

wait you want to limit proxy looters by making them easier to make?
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DocAN.

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Re: Some changes in Traits and Perks
« Reply #6 on: November 22, 2012, 04:50:38 pm »

wait you want to limit proxy looters by making them easier to make?

Who would need proxy looters if he would be able to take all loot by his PvP ape?
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JovankaB

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Re: Some changes in Traits and Perks
« Reply #7 on: November 22, 2012, 04:57:18 pm »

What PvP ape will trade AG for carry weight...
I'm not sure if I would do this on a hybrid character.
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DocAN.

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Re: Some changes in Traits and Perks
« Reply #8 on: November 22, 2012, 05:41:00 pm »

What PvP ape will trade AG for carry weight...
I'm not sure if I would do this on a hybrid character.

Each APE which dont need buffout can do it without any problem, also fast loot and leave is one of the best tactics in this game.
Along with support perks changed, each PvP character could take care of the loot.

In current system with Small Frame trait on most of the alts force us to use proxy looters.

FOnline is about the loot.
« Last Edit: November 22, 2012, 05:43:07 pm by DocAN. »
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Re: Some changes in Traits and Perks
« Reply #9 on: November 22, 2012, 06:29:06 pm »

FOnline is about the loot.
...and I always thought that FOnline is about PvP  ::)
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DocAN.

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Re: Some changes in Traits and Perks
« Reply #10 on: November 22, 2012, 06:31:40 pm »

...and I always thought that FOnline is about PvP  ::)

Then explain me why HAWKS are always looting... :D
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Re: Some changes in Traits and Perks
« Reply #11 on: November 22, 2012, 06:56:59 pm »

Actually I suck at looting, BBS were always better looters (proxy characters dedicated for looting etc.)  :P
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DocAN.

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Re: Some changes in Traits and Perks
« Reply #12 on: November 22, 2012, 07:18:34 pm »

(proxy characters dedicated for looting etc.)  :P

And i want to remove them.
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Re: Some changes in Traits and Perks
« Reply #13 on: November 22, 2012, 07:20:17 pm »

Yeah, hawks are expert looters, funny.  ;D
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avv

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Re: Some changes in Traits and Perks
« Reply #14 on: November 22, 2012, 07:35:32 pm »

To be honest, when making a proper pvp build the best solution is not to trade cw for special points. That's exactly why small frame is so popular.

Handy trait wouldn't make much difference. 15% isn't much on any scale.

But I fully support the cw perks being available as support perks.
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