thing is that you dont need LK or PE for good lockpicker. also 250 skill is sufficient with advanced LPicks. Very easy create such build.
Isn't luck needed to find chests?
Check again. You may not need Luck to find footlockers, but i believe Luck factors into the generation of the contents. So Luck 10 is far more likely to find a blueprint inside. If you are hunting with a buddy and use radios to call each other in when lockers don't open, let's say the first guy finds a locker and he has Luck 10. He fails to open it so he calls his buddy. His buddy has Luck 1 and opens it and BAM they find a CA blueprint. If i am correct, it's not who opens the locker whose Luck was a factor. Nay, it was he who found the locker as the contents were generated when the encounter first started. That's my theory, only opinion, i am not looking at the code - i think we'd need a dev to say for sure.
His buddy has Luck 1 and opens it and BAM they find a CA blueprint.
It could be. I admit it - i would only know for sure if i was looking at the code or if the devs cleared this up for us. (I won't be trying to run some year-long test to figure out something that could change at any time.) But then again, avv, you're the one i always remember when dealing with this topic because i thought you had a special build just for finding these encs and you'd delete the char once he found one. Some of these guys are reporting they find more than one on the same character, and even the same spec-enc more than once on the same char.So who knows, but the devs.
None of the special encounters is fixed anymore since a few patches. They also aren't one time only now. In the same time, we changed chance for finding them and some other stuff if I remember correct, so they become more special encounters and less generic farmery encounters.
Are blueprints encs consider as a special ones?