Other > Closed suggestions
Plasma torch
kox:
--- Quote from: davrot on November 18, 2012, 04:10:09 pm ---This game has already turned into a retarded super stimpak bg slugfest, all I'm asking is for a little bit of variety. I'm not interested in unarmed trolls, I'm talking purely about melee characters who already need to be fully geared up to be effective. We can argue about this all year or we can get the devs to implement this weapon in the game to see who was right. The same devs implemented 220 AC which made the game broken, so why should they be afraid of implementing this weapon? If it's overpowered they are free to remove it, but don't deny us the chance to test it properly. After all, we're in open beta.
--- End quote ---
agree.Why dont try and see what happend?
avv:
--- Quote from: davrot on November 18, 2012, 04:10:09 pm ---This game has already turned into a retarded super stimpak bg slugfest, all I'm asking is for a little bit of variety. I'm not interested in unarmed trolls, I'm talking purely about melee characters who already need to be fully geared up to be effective. We can argue about this all year or we can get the devs to implement this weapon in the game to see who was right. The same devs implemented 220 AC which made the game broken, so why should they be afraid of implementing this weapon? If it's overpowered they are free to remove it, but don't deny us the chance to test it properly. After all, we're in open beta.
--- End quote ---
Effective unarmed was and is being tested and it's called heavy handed + mega power fist. It's powerful if you get close, but that's it. Just like the plasma torch would be. Only way to avoid it is to run away and it's not really interesting gameplay in any way. If you add plasma torch in game, the effect is exactly the same. People don't play that kind of build for the reasons explained before: unarmed lacks the options ranged weapons have.
In this case here variety wouldn't increase the quality.
--- Quote from: kox on November 18, 2012, 04:23:27 pm ---
agree.Why dont try and see what happend?
--- End quote ---
Like what was done with high AC? If there are good reasons to not to do something, then the solution is not to still try and see but simply not do it.
davrot:
There you go with unarmed again. Just because you don't like playing with hth builds doesn't mean the rest of the player base has the same opinion as you. Don't bring your personal crusade against hth here, thank you.
Roachor:
The dmg is fine balancewise, not like hth can do anything to a group of players. Reason high dmg one hex hth is more deserving than high damage 1hex bg is that you HAVE to get within one hex to do damage, bg can kill you at long range. You can get a lot of shots off in the time it takes to run 35 hex. Even if it was a sneak hth with plasma torch, if he gets close enough to kill and you arent alone he's dead and he loses a top tier weapon. Right now there isn't a single hth weapon that could kill a burster faster than he could kill them even sd crit from scp. Oh and as far as electric damage is concerned its shittier than reg against CA, you get killed in mamk2 that's what you get for being cheap. Imo flamer damage should be closer to 150-200 as well.
avv:
--- Quote from: davrot on November 18, 2012, 05:41:21 pm ---There you go with unarmed again. Just because you don't like playing with hth builds doesn't mean the rest of the player base has the same opinion as you. Don't bring your personal crusade against hth here, thank you.
--- End quote ---
Hth and melee are basically the same thing.
No idea what's the crusade you're talking about I'm just laying down some facts and you calling them personal opinions isn't very smart because that will just derail the whole subject.
Besides, there's nothing wrong to be against suggestions that have the potential to make the gameplay worse.
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