Other > Closed suggestions
Plasma torch
davrot:
--- Quote from: avv on November 18, 2012, 02:06:11 pm ---The difference between onehexing with ranged weapon and onehexing with unarmed is that unarmed auto-tracks your char to the enemy and won't release the attack until the char is indeed within 1-hex range.
1hex move with ranged weapon requires skill, timing and reflexes because you have to manually move your character next to the enemy and launch the attack. If you launch too soon, you do 1/3 of the desired damage and likely get onehexed yourself due to the animation time.
--- End quote ---
Melee characters with a plasma torch would still have a disadvantage over ranged characters. What's stopping you from just fleeing, wait for ap to regenerate and burst that nuisance from afar?
Redivivus:
--- Quote from: davrot on November 18, 2012, 02:21:07 pm ---Melee characters with a plasma torch would still have a disadvantage over ranged characters. What's stopping you from just fleeing, wait for ap to regenerate and burst that nuisance from afar?
--- End quote ---
--- Quote from: avv on November 18, 2012, 02:06:11 pm ---unarmed auto-tracks your char to the enemy and won't release the attack until the char is indeed within 1-hex range.
--- End quote ---
Isn't it quite simple enough?
Back to theme: plasma torch shouldn't be in game with current stats.
davrot:
--- Quote from: Redivivus on November 18, 2012, 02:25:31 pm ---Isn't it quite simple enough?
Back to theme: plasma torch shouldn't be in game with current stats.
--- End quote ---
You still have to get close to your enemy to deal any sort of damage and by that time you could get either knocked out or bursted for 500+ damage. Simple no? Gatling laser shouldn't be in game with current stats also but you don't see people whining about it.
avv:
--- Quote from: davrot on November 18, 2012, 02:45:26 pm ---You still have to get close to your enemy to deal any sort of damage and by that time you could get either knocked out or bursted for 500+ damage. Simple no? Gatling laser shouldn't be in game with current stats also but you don't see people whining about it.
--- End quote ---
What's wrong with gatling? It only instakills people without any protection which is totally justified. And 500 dmg is reachable only with bypass critburst or onehex. Only problem with it is that either it deals really good, good or hardly any damage depending on enemy's armor but that's another issue entirely.
The reason why unarmed and melee can never compete against ranged characters is that it's strategy is too simple and has too little options. And the ranged trooper can always just choose to run away, which turns this game into retarded hide and seek catch game, which was witnessed when we had HH trolls.
davrot:
--- Quote from: avv on November 18, 2012, 03:56:39 pm ---What's wrong with gatling? It only instakills people without any protection which is totally justified. And 500 dmg is reachable only with bypass critburst or onehex. Only problem with it is that either it deals really good, good or hardly any damage depending on enemy's armor but that's another issue entirely.
The reason why unarmed and melee can never compete against ranged characters is that it's strategy is too simple and has too little options. And the ranged trooper can always just choose to run away, which turns this game into retarded hide and seek catch game, which was witnessed when we had HH trolls.
--- End quote ---
This game has already turned into a retarded super stimpak bg slugfest, all I'm asking is for a little bit of variety. I'm not interested in unarmed trolls, I'm talking purely about melee characters who already need to be fully geared up to be effective. We can argue about this all year or we can get the devs to implement this weapon in the game to see who was right. The same devs implemented 220 AC which made the game broken, so why should they be afraid of implementing this weapon? If it's overpowered they are free to remove it, but don't deny us the chance to test it properly. After all, we're in open beta.
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