Good one.
Raise dog's outdoorsman and perception (cautious nature?) +1 (maybe not 120% to a 1lvl dog if they will be able to level up)
give a dog ability to level up +1
give a dog ability to stay with you after your 'death' +1 (even though it wouldn't be much of a use as whatever kills the PC will in most cases kill the dog too)
dog's resurrection -10 (ok, respawn is unavoidable in case of players, but making a barking christ would be going a little too far)
Oh, and one more thing - when this whole Scout profession will be finally done (when?), then scouts should be able to tame wild dogs, just as everyone else can tame brahmin. Yes, profession bonus only It is ridiculous that ALL the professions are based solely on crafting, never giving any additional skills or opportunities (like, 3lvl scout could be so good at training dogs that he would be able to sell them (order them to follow a new master)
Sorry for this scout off-topic, but I feel that there is so much opportunities that devs could implement to enrich this game with more goals and challenges...