Other > Closed suggestions
Making dog companions more useful
vedaras:
actually i like the idea :>
Kharaam:
cool i support this idea, dogs should make encounters easier to avoid
Sius:
Maybe add something like "resurrectable" companion. Dogs could appear in 3 types with 1/5/10 levels (depending on price). When you level up, your dog gains some of your exp and levels up with you.
When you die and respawn, your dog will find and rejoin you within few moments from death.
When your dog dies you will have to fulfill some condition in order to resurrect him.
Since mercenaries are just hired guns they should not work like this. Buy maybe some unique companions (dogs, enslavable creatures or slaves) could work this way since you are their master and they have to obey and learn from you.
Ganado:
Maybe dogs will be able to sniff you out when you die (and they, for some reason, don't), but resurrection? I don't think so.
Also, how do dogs give a "penalty to PE in encounters"? What do you mean by that? As Crazy said, dogs do already have high outdoorsman.
--- Quote ---it's only 14% according to the wiki.
--- End quote ---
I think those are talking about the dogs you find if random encounters, which is different than the mercenaries.
Parowooz:
Since companion's outdoorsman already affects the leader it should be easy to implent. Just raise dog's outdoorsman to like 120%, it's only 14% according to the wiki.
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