Other > Closed suggestions
Making dog companions more useful
Alvarez:
As you know dogs were able to survive the nuclear apocalypse.
But they have almost no HP, so how did they managed it without starving or eaten by some mutant abomination?
With their muzzle!
The mutt is always informed about the sweet smell of semi-edible cadaver or a familiar stench of a Floater nearby ways before the human perception kicks in. The ultimate answer against unwanted encounters, nasty surprises and internet hate machines is called A DOG NOSE!
Instead giving a penalty for PE in encounters, the nose of your HP-weak companion gives you a bonus to Outdoor.
Sius:
Good idea. I love when ingame NPCs are designed with real life characteristics. This could be used in more cases not only with dogs but +1 anyway.
Frozen Mind:
Good one.
bipboy:
I would propose a "cautious nature" approach which is
+1(or 2) to PE when determining placement in encounters
and also a bonus when you tracing/tracking some one (or some special hunt)
Crazy:
Dogs already have outdoors which can help you.
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