My opinion: This game should have a PK mode likes other games:- Each player has a PK combat mode: Friendly and Hostile- A player have to switch to Hostile to attack the other PC- If a player die in Friendly mode, the attacker will lost reputation- A player with very low reputation (kills a lot of innocent people) get in-game bad effects (ex: good guard attacks, red color name so the others could be warned...)- Negative reputation increase to zero by time, or by doing quests (ex: shoveling shit for free, 100 shit for 1 PC he killed)What do you guys think about it ?
I warned ya lol. Someone already suggested a flag system for pvp, or at least a Level gap flag system where someone more than 5 levels higher couldn't attack you unless you attacked first. Man did the pk's whine about that one. Oh well least the new update has so fun involved and isn't all just attempted fixes for balance.