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Author Topic: Player [Silent.], where are you  (Read 3473 times)

Dark.

  • I heard he came from the North.
  • Offline
Re: Player [Silent.], where are you
« Reply #15 on: November 01, 2012, 06:29:01 pm »

Enough, lets wait when server is up and we can be ready for action.

And who I am?
That is stupid question. Everyone know already who I am.

And I know everything ;)
Watchout, we're dealing with a badass over here.

TKs-KaBoom

  • The Usual Suspect (according to Surf)
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Re: Player [Silent.], where are you
« Reply #16 on: November 01, 2012, 06:36:33 pm »

Punkass noob? I waited over 3 minutes in TB for let him end that turn, then I got bored. And as I said, nothing personal, but I was sick of waiting a player which connect and disconnect every 5 seconds.

Peace.

IKR!  Bullet to the head time, END FUCKING COMBAT!   BLAP BLAP BLAp, thank you for your cooperation!
Logged
It's all really about suppression of dissension, consensus through censorship.  Whether through extermination of those who have different or conflicting viewpoints or subtle spin of available media.  If there is only one opinion left, it must be right, right?

Mike Crosser

  • Gambling: 60%
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Re: Player [Silent.], where are you
« Reply #17 on: November 01, 2012, 06:43:49 pm »

Enough, lets wait when server is up and we can be ready for action.

And who I am?
That is stupid question. Everyone know already who I am.

And I know everything ;)
Excuse me but,who are you?

Dark.

  • I heard he came from the North.
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Re: Player [Silent.], where are you
« Reply #18 on: November 01, 2012, 06:53:49 pm »

IKR!  Bullet to the head time, END FUCKING COMBAT!   BLAP BLAP BLAp, thank you for your cooperation!
You got it.

DeputyDope

  • ǝdopʎʇndǝp
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Re: Player [Silent.], where are you
« Reply #19 on: November 01, 2012, 06:56:26 pm »

Enough, lets wait when server is up and we can be ready for action.

And who I am?
That is stupid question. Everyone know already who I am.

And I know everything ;)

be scared, he's coming to getcha.
Logged

Dark.

  • I heard he came from the North.
  • Offline
Re: Player [Silent.], where are you
« Reply #20 on: November 01, 2012, 07:26:15 pm »

be scared, he's coming to getcha.
Yeah, the greatest thing is that he's totally missing the point of this thread, nobody knows him.

TKs-KaBoom

  • The Usual Suspect (according to Surf)
  • Offline
Re: Player [Silent.], where are you
« Reply #21 on: November 01, 2012, 09:17:25 pm »

Yeah, the greatest thing is that he's totally missing the point of this thread, nobody knows him.
...and yet, everyone knows him!
Theres a little piece of tender boy in all of us!
Logged
It's all really about suppression of dissension, consensus through censorship.  Whether through extermination of those who have different or conflicting viewpoints or subtle spin of available media.  If there is only one opinion left, it must be right, right?

Haraldx

  • This forum... The memories... The history...
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Re: Player [Silent.], where are you
« Reply #22 on: November 01, 2012, 11:44:16 pm »

Oh wow, Trokanis just went full ape. Let's not even get started about DrTanken...
Logged
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.
Re: Player [Silent.], where are you
« Reply #23 on: November 02, 2012, 12:54:37 am »

...and yet, everyone knows him!
Theres a little piece of tender boy in all of us!

Ok Albert Fish
Logged
 
Re: Player [Silent.], where are you
« Reply #24 on: November 02, 2012, 04:39:24 am »

My opinion: This game should have a PK mode likes other games:
- Each player has a PK combat mode: Friendly and Hostile
- A player have to switch to Hostile to attack the other PC
- If a player die in Friendly mode, the attacker will lost reputation
- A player with very low reputation (kills a lot of innocent people) get in-game bad effects (ex: good guard attacks, red color  name so the others could be warned...)
- Negative reputation increase to zero by time, or by doing quests (ex: shoveling shit for free, 100 shit for 1 PC he killed)

What do you guys think about it ?  ;)

Logged
Re: Player [Silent.], where are you
« Reply #25 on: November 02, 2012, 09:21:39 am »

Dark I wasn't talking about you killing him because of the DC and to end combat.  I'm talking about the PK's in general, and the people who jumped on the guy for trying to find you and being mature about being killed.  You in fact weren't actually even considered in my statement.
Logged
City Encounters:  269
Footlockers:  60
Blueprints:  8
Car Wrecks:  3
Fuel CC:  0
Special Encounters:  0
Data collection start: 1-24-13

Mike Crosser

  • Gambling: 60%
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Re: Player [Silent.], where are you
« Reply #26 on: November 02, 2012, 11:26:12 am »

My opinion: This game should have a PK mode likes other games:
- Each player has a PK combat mode: Friendly and Hostile
- A player have to switch to Hostile to attack the other PC
- If a player die in Friendly mode, the attacker will lost reputation
- A player with very low reputation (kills a lot of innocent people) get in-game bad effects (ex: good guard attacks, red color  name so the others could be warned...)
- Negative reputation increase to zero by time, or by doing quests (ex: shoveling shit for free, 100 shit for 1 PC he killed)

What do you guys think about it ?  ;)


No.That sounds terrible.

Tomowolf

  • Cute Kittens and stuff.
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Re: Player [Silent.], where are you
« Reply #27 on: November 02, 2012, 12:02:14 pm »

My opinion: This game should have a PK mode likes other games:
- Each player has a PK combat mode: Friendly and Hostile
- A player have to switch to Hostile to attack the other PC
- If a player die in Friendly mode, the attacker will lost reputation
- A player with very low reputation (kills a lot of innocent people) get in-game bad effects (ex: good guard attacks, red color  name so the others could be warned...)
- Negative reputation increase to zero by time, or by doing quests (ex: shoveling shit for free, 100 shit for 1 PC he killed)

What do you guys think about it ?  ;)
Sorray it is not hello kitty online, we re harsh there.
Logged
h
Re: Player [Silent.], where are you
« Reply #28 on: November 02, 2012, 12:04:39 pm »

Sorray it is not hello kitty online, we re harsh there.



You think Hello Kitty is a motherfucking game?
Logged
Re: Player [Silent.], where are you
« Reply #29 on: November 02, 2012, 01:26:36 pm »

Be very careful when you make any comment about changing the pvp system in this game, the pk'rs are VERY sensitive, and can be upset very easily, especially when it comes to anything that might take away their ability to wave their floppers around in the wastes and kill others.
Logged
City Encounters:  269
Footlockers:  60
Blueprints:  8
Car Wrecks:  3
Fuel CC:  0
Special Encounters:  0
Data collection start: 1-24-13
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