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Changelog 20/08/2012
Roachor:
--- Quote from: Alexandrite on August 20, 2012, 03:15:40 pm ---So we can't keep our slaves/mercs when we are offline for like an hour?
--- End quote ---
not even close, you can't trade slaves to offline chars
Billy Carter:
--- Quote from: naossano on August 20, 2012, 04:36:59 pm ---What is an issue, man ?
--- End quote ---
using repair skill effectively, bro :)
naossano:
Nobody forces you to lower your repair skill.. ???
Tomowolf:
--- Quote from: Billy Carter on August 20, 2012, 03:53:51 pm ---Nope. You still need high repair alt to fix stuff. Corresponding tasks - craft and repair - still don't work together. My idea is - you need high repair skill to create some high-tech things (requirements in about 150-180 repair for every item) and, at the same time, you will be able to fix them. Good. This is fair, make sense, and make crafters like really useful guys.
So repair skill still is some issue. For me at least.
--- End quote ---
That was before and guess what? Alts alts and one more alts.
Now noone is repairing stuff, at least armors only to the about 80%, in other way you just farm better eq, throw/science that with less than 20%, thats all.
Stop dreaming.
Billy Carter:
Maaan. But it's good. Make sense. ??? Ok, nevermind. Just go to 100 % repair and leave it useless. Make sense? Not much...
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