Other > General Game Discussion

Spitballing an alternate leveling/combat system.

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Enguzrad:
This looks very interesting. I don't agree with that eye shots for pistols only and that Ghoulification should have some drawbacks, for example it could decrase your stats regardless of radiation level.

Grouping skills would practically increase total amount of skill points, 1 point raises 3 skills which means 3% for 1 SP.

If stamina is based on endurance, maybe agility could affect running speed of player?

And I like that idea of solid dodge chance instead of AC which works with distance, just make sure it's not too overpowered.

Roachor:
running speed can't be changed before 3d, I like endurance for it because most people already invest in it and special points are already spread out thin enough. Plus its logical.

Enguzrad:
Well i think that for running speed is more logical agility becouse endurance means you can run longer but not faster... but it doesn't matter, what matters is game balance.
If running speed can be changed only after start of 3d era, why are mutants running slower then player?

Wichura:

--- Quote from: Roachor on August 17, 2012, 03:04:18 pm ---running speed can't be changed before 3d

--- End quote ---
It's not true, animation speed while running can be changed for 2D, but it looks ... weird.

Roachor:

--- Quote from: Wichura on August 17, 2012, 06:08:10 pm ---It's not true, animation speed while running can be changed for 2D, but it looks ... weird.

--- End quote ---

I mean you cant have differing speed, there is walk speed and running speed. You can make walk animation running speed but you can't make someone run faster than anyone else.

Other recent thoughts:

-Pyromaniac adds to base damage
-Flamer ap cost changed to 6

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