Other > General Game Discussion
Spitballing an alternate leveling/combat system.
Wichura:
--- Quote from: Roachor on August 18, 2012, 03:48:41 pm ---I mean you cant have differing speed, there is walk speed and running speed. You can make walk animation running speed but you can't make someone run faster than anyone else.
--- End quote ---
Of course you can.
Sarakin:
Grouping skills seems to me as an unneccessary change which would made all chars the same
Tagging is ok if you ask me. Perks every 2 lvls and splitting the strong ones is a good change imo.
AC hit reduction is fine, but 60% is too much. 30% would be enough
Perks:
Polished armour: Kinda weak toughness.
Ghoulification/Fast Shot: Overpowered
Removing crit burst is just plain stupid, better to balance it than to remove it.
Not splitting bullets and using linear function (dmg/range) would make many guns overpowered. You need different function to describe damage distribution
Only pistols can do eye shots is another unjustful simplification of combat system. I dont see any reason why to increase crit dmg
Stamina is very good suggestion, would make fights last longer, something inbetween of 2238 and Requiem. But Im afraid, this change would have to be hardcoded to the engine.
Swinglinered:
--- Quote from: Roachor on August 18, 2012, 03:48:41 pm ---I mean you cant have differing speed, there is walk speed and running speed. You can make walk animation running speed but you can't make someone run faster than anyone else.
--- End quote ---
They sped up the Centaurs/etc.
Sometimes speed increases result in a jerkiness that can impede aiming unfairly, so it is not a perfect solution.
Wichura:
Use "Search" next time, sir.
Gob:
Too much text for me to read. I stopped after you said that those skills should be grouped.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version