Other > Closed suggestions

Crafting system! Yeah, crafting system!

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UbiValkin:

--- Quote from: Alvarez on March 16, 2010, 10:41:19 pm ---1 hour relog time?

Rather than provoke alt using we should also try to eliminate reasons for alting. As for, removing profession restrictions. What you do should be rendered alone by your skills.

If there's a possibility to relocate your skill points, you won't need to create and level new alts. Just a little time restriction on changing with some kind of brain programming machine. It will be still based on your primary stats, unless you found a way to change them, like Strength or Endurance with proper exercise in mining or plastic surgery doing wonders on your Charisma.

But i already mentioned that somewhere. It was considered a bad idea and not even explained why. Hell, why should they do it, really?



--- End quote ---
Or simply remove that 3 levels limit of professions. You can't be jack of all trades anyway, 'cause it's silly to tag all 3 ranged weapons skills. So you'll be able to make your weapon prof lvl 3+armor prof lvl 3+if you want to waste alot points also doc lvl 3. Why should you to relog with your alt to make armor, because your character can craft only guns?

So with 1 hour relog time pure fighters gonna use thier friends' help, crafter/fighters can easy be self-sufficient.

Don't change SPECIAL stats, you can easy handle weapon+armor profs, that's all you need to play normally, drugs need for gangs, so they can have weapon+doc profs. Pure fighters are too powerful, so, they also must be hard to play without someone's help. So if you decided to play for pure fighter, you should have someone's hug or simply fight your way.

Alvarez:
Personally, i'd like to craft good equipment for my main char.
A metal armor and a proper gun, that's all you need.

Lordus:
Your ideas are retarded? Why should be punished player, which spend more time by crafting, hunting or looting (winning)? Because you cant have stuff?

 But current crafting and harvesting system is punish for all players which dont want to spent 4 hours ingame and wants to do one reasonable thing in the game: PvP

UbiValkin:

--- Quote from: Lordus on March 18, 2010, 06:36:57 am ---Your ideas are retarded? Why should be punished player, which spend more time by crafting, hunting or looting (winning)? Because you cant have stuff?

 But current crafting and harvesting system is punish for all players which dont want to spent 4 hours ingame and wants to do one reasonable thing in the game: PvP

--- End quote ---
Lol, why the hell you playing FOnline then? Why do you need to wait so much time to get stuff for shooting at players only? If you can't see any other reason playing this except for PvP, I think, you'd better start to play Quake or CS, you don't need to wait there to shoot at people.

Drakonis:

--- Quote from: UbiValkin on March 18, 2010, 12:26:16 pm ---Lol, why the hell you playing FOnline then? Why do you need to wait so much time to get stuff for shooting at players only? If you can't see any other reason playing this except for PvP, I think, you'd better start to play Quake or CS, you don't need to wait there to shoot at people.

--- End quote ---

Perfect example of a loyal fallout fan :P. Most of us still play this because we love fallout(not 2238). Finding player who didn't play F1/F2 is very rare(especially one that didn't quit)

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