Other > Closed suggestions
Crafting system! Yeah, crafting system!
Krej:
I'm not sure what OP is suggesting but.. anyway
Crafting timeout only on the xp you get would be sweet. max X xp / Y time. if you make more stuff after you've reached your xp limit you just get stuff but no xp... and 30 gathering cooldown :)
"But, hey wasteland will be overflowed with items!!!!" Great then we can just play and not be bored.
UbiValkin:
--- Quote from: Krej on March 18, 2010, 11:16:26 pm ---I'm not sure what OP is suggesting
--- End quote ---
I'll add also something.
To get an item, for example Rocketlauncher, you must have:
1st level BG prof (it's requires this...);
40%(or 30%?) Repair (craft list contains Junk);
40% Science (craft list contains Metal Parts);
80% Science (craft list contains Alloys).
You click on Rocketlauncher.
It says:
You need to wait X1+Y2 minutes, also while this time you have to earn Z3 experience by any way you want(kill/quest/outdoorsamn/thief). Then, when X+Y minutes expired, and you earned Z or more exp, go to any workbrench and get your Rocketlauncher and be happy.
1 Time of CD you getting for crafting Rocketlauncher.
2 Time you spend on getting resources for current item. 1 mineral/iron ore = 1 minute 12 sec. Metal part = 2m42s, Alloy=7m12s, Gunpowder = 1m12s, etc.
3 Ammount of XP you getting for crafting this item.
Also if character is offline CD freezed. So when you login next time you'll continue "doing something" till CD ends and then, if you earned Z exp you'll get your item.
You can cancel this anytime, then your CD will instantly become 0. And you can pick other item to craft.
So... what will be changed?
Number of items = the same as now. Not more, not less.
Stupid waiting = much less.
Active play = more.
Saphyra:
The problem is 5 minutes CD for mining, and CDs for other gathering, right? Well, I have some ideas.
Either adding a way of reducing/removing CD - like when you mine, and get 5 minutes CD, you can do some minigame or something, I don't really know what, and it will take you, say, 30 seconds, and will remove the 5 minute CD. So you: mine, do something for 30 seconds, repeat. Or you could still wait those 5 minutes if you want to watch Youtube..
Now, every 5 minutes equals 5 iron ore / minerals, right? Well, if you could get more per 5 minutes, you spend less time overall, which also means less waits, therefore solving (partially) the issue.
This could be either by increasing the amount of resources gathered, maybe higher repair/science skill, more stuff.
Or, for mining and some others, you could get slaves, give them sledgehammers, go to some area with ore, and make the slaves mine too. If you would have, say, 4 slaves, and you would mine too, that's five times as much stuff. To me, that seems alot. Also, if you don't want to be slaver, you could maybe hire some miner mercs or something like that.
I've been thinking about it for a while, and I don't see why (parts of) it wouldn't work...
UbiValkin:
--- Quote from: Saphyra on March 19, 2010, 05:18:48 pm ---The problem is 5 minutes CD for mining, and CDs for other gathering, right? Well, I have some ideas.
Either adding a way of reducing/removing CD - like when you mine, and get 5 minutes CD, you can do some minigame or something, I don't really know what, and it will take you, say, 30 seconds, and will remove the 5 minute CD. So you: mine, do something for 30 seconds, repeat. Or you could still wait those 5 minutes if you want to watch Youtube..
Now, every 5 minutes equals 5 iron ore / minerals, right? Well, if you could get more per 5 minutes, you spend less time overall, which also means less waits, therefore solving (partially) the issue.
This could be either by increasing the amount of resources gathered, maybe higher repair/science skill, more stuff.
Or, for mining and some others, you could get slaves, give them sledgehammers, go to some area with ore, and make the slaves mine too. If you would have, say, 4 slaves, and you would mine too, that's five times as much stuff. To me, that seems alot. Also, if you don't want to be slaver, you could maybe hire some miner mercs or something like that.
I've been thinking about it for a while, and I don't see why (parts of) it wouldn't work...
--- End quote ---
First of all 6 minutes, not 5. That's why 1 mineral/iron ore = 1 min 12 sec.
Now about your post:
As I understood, you want to make gathering faster? No way. You'll not solve a problem. Hiring slaves/mercs/whoever else to get resources faster will make rich (gangs) get resources even faster than loners, they getting it now faster (because they're more than one), and you want even faster? Also you suggesting to play/do something 30 sec to remove 6 min. CD? WTF?
I suggesting to leave the same speed of item incoming right now, but replace waiting with playing, that's all I suggesting. And I explained how to do this.
Alvarez:
Is there at least a chance that someone halves the cooldown for a probation time or makes it possible to gather ore AND minerals before initiating cooldown?
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version