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Author Topic: Losing EXP after death  (Read 2876 times)

DocAN.

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Losing EXP after death
« on: July 31, 2012, 09:33:09 am »

I don`t remebre if it was suggested or not but it is another idea how to make FOnline even harsher.
Let`s say -5% current XP when You die.
What do You think about it ?
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Cyber Jesus

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Re: Losing EXP after death
« Reply #1 on: July 31, 2012, 10:18:29 am »

that would make new players ragequit even faster
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Stration

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Re: Losing EXP after death
« Reply #2 on: July 31, 2012, 10:38:15 am »

The level cap is too low for -5% exp. to make any real difference.
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DeputyDope

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Re: Losing EXP after death
« Reply #3 on: July 31, 2012, 11:46:19 am »

and the point of this suggestion is... ? make players grind even more, especially PvP characters? what about deaths in hinkley?

bad suggestion.
« Last Edit: July 31, 2012, 11:49:50 am by DeputyDope »
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Re: Losing EXP after death
« Reply #4 on: July 31, 2012, 12:46:56 pm »

I think this is a horrible idea.
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Re: Losing EXP after death
« Reply #5 on: July 31, 2012, 12:47:56 pm »

NO

Tomowolf

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Re: Losing EXP after death
« Reply #6 on: July 31, 2012, 12:48:43 pm »

It's a great idea!

























Wait, its not Tibia.
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Re: Losing EXP after death
« Reply #7 on: July 31, 2012, 01:49:48 pm »

Well, what's your intended goal with that change?

Players with a very limited number of builds probably won't care anyways. I assume PvP players get shredded to bits regularly, now they'd have to grind XP in addition to gear and from what i read the latter isn't exactly fun for them to begin with. Since 1h cooldown seems to be such a big deal, crafters are probably going to hang themselves irl as soon they drop below the profession requirement for the bps they ate. Noobs ragequitting left and right. NCR idling becomes a massive liability, which the social part of an mmo really shouldn't be imo.

That's the downsides that come to mind right away. I assume there's an upside you intended with the suggestion, but I just don't see it.
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Sarakin

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Re: Losing EXP after death
« Reply #8 on: July 31, 2012, 01:59:44 pm »

I guess, upside of this suggestion is for noobs & pvp players to SUFFER !!!111

Not support, of course.
« Last Edit: July 31, 2012, 06:47:33 pm by Sarakin »
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DocAN.

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Re: Losing EXP after death
« Reply #9 on: July 31, 2012, 05:02:51 pm »

think about hth trolls or suicde ncr citizens. crits get nerfed - no problem, you can take brd instead and much more.
-5% is just an example, it can be -15% this is something what can be discussed.
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DeputyDope

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Re: Losing EXP after death
« Reply #10 on: July 31, 2012, 05:11:37 pm »

think about hth trolls or suicde ncr citizens. crits get nerfed - no problem, you can take brd instead and much more.
-5% is just an example, it can be -15% this is something what can be discussed.

how about -0%?
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DocAN.

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Re: Losing EXP after death
« Reply #11 on: July 31, 2012, 06:12:49 pm »

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falloutdude

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Re: Losing EXP after death
« Reply #12 on: July 31, 2012, 06:21:49 pm »

this has allready been suggested awhile back. most said no because its just a another annoying way to make us have to grind all the time and makes new players quit.
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avv

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Re: Losing EXP after death
« Reply #13 on: July 31, 2012, 06:22:02 pm »

The goal is good but method is wrong. Better would be that if you kill someone, he has to pay 100 caps to the killer from his bank account. If he doesn't have the money, he has to shovel shit in the spawn until he can pay.

No more trolls.
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falloutdude

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Re: Losing EXP after death
« Reply #14 on: July 31, 2012, 06:24:43 pm »

The goal is good but method is wrong. Better would be that if you kill someone, he has to pay 100 caps to the killer from his bank account. If he doesn't have the money, he has to shovel shit in the spawn until he can pay.

No more trolls.
i like this but it should only apply to people lvl 18 and up to save some newbies trouble. also not the bank some other thing like the bank. no one wants to put money in the bank because we will never be able to take the money out.
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