Other > General Game Discussion
Market is going BOOM!
Wiktor_pl:
In my opinion you will never make NPC able to defend from human players - people creativity is almost endless (as well as stupidy sometimes) so there will be always way to trick stupid script bot. Of course, i think PvE features as encounters are cool cause they're bringin lot of fun, and there should be more features including fights with NPC, but the only one who can stand against player in fair battle is another player, so, as devs are trying to do, the only way to make this game playable is to encouragin player interaction on as many leves of gameplay as it is possible, not only PVP fights.
Enguzrad:
Still i think it would be better then making unlootable npcs. And possibility of spawning about 10 fully armed npcs in your base could be enough risk for farming players. Otherwise they will just avoid that town/location, farm on encounters and be safe.
RavenousRat:
--- Quote from: Enguzrad on July 24, 2012, 01:33:51 am ---Still i think it would be better then making unlootable npcs. And possibility of spawning about 10 fully armed npcs in your base could be enough risk for farming players. Otherwise they will just avoid that town/location, farm on encounters and be safe.
--- End quote ---
Human brain will exploit it, like farm with baseless alts. Any NPC revenge can only be adequate, if GM will make it himself and knows who did that and what they did.
Wiktor_pl:
Moreover, after short trip to the toilet before going to sleep, there were some thoughts that came to my mind. Not sure if its right topic for that(:D), but i will share it anyway. I think that in this game RP should take biggest part - but its impossible to make it while you're allowed to use only your imagination, not any tools. You see, Jovanka idea of Hub was the spirit of game i would like to play.
Game should get to the point where PLAYERS (not GMs) are capable to, for ex. expand their own bases if they want into some kind of public places (some sort of cities) where everyone can come, but there are laws that Gang which own the place set. They can place NPC traders and guards, tell them how to behave, set quests etc.maybe even add some maps, like buildings. I am sure that these kind of cities would be much more interesting for defending/attacking by other players or just for idle or making quests than actual cities, because they will be managed in much active way than devs are doing (devs are only few, and busy other stuff, while players gang will keep their city clean). RP is dying because we're blocked by game mechanics. Some of fancy GM magic should be available for gangs (of course, in reasonable way).
Rat is right, there's no way NPC can beat PC without GM supervision.
FrankenStone:
--- Quote from: Wiktor_pl on July 24, 2012, 01:44:31 am ---Moreover, after short trip to the toilet before going to sleep, there were some thoughts that came to my mind. Not sure if its right topic for that(:D), but i will share it anyway. I think that in this game RP should take biggest part - but its impossible to make it while you're allowed to use only your imagination, not any tools. You see, Jovanka idea of Hub was the spirit of game i would like to play.
Game should get to the point where PLAYERS (not GMs) are capable to, for ex. expand their own bases if they want into some kind of public places (some sort of cities) where everyone can come, but there are laws that Gang which own the place set. They can place NPC traders and guards, tell them how to behave, set quests etc.maybe even add some maps, like buildings. I am sure that these kind of cities would be much more interesting for defending/attacking by other players or just for idle or making quests than actual cities, because they will be managed in much active way than devs are doing (devs are only few, and busy other stuff, while players gang will keep their city clean). RP is dying because we're blocked by game mechanics. Some of fancy GM magic should be available for gangs (of course, in reasonable way).
Rat is right, there's no way NPC can beat PC without GM supervision.
--- End quote ---
âmen , good post by the way ... i like it ^^
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