NOOOOOOOOOO
WHY CAN'T I MANUALLY TRIGGER DYNAMITE IN MY INVENT ANYMORE TO MIRACULOUSLY SURVIVE ANY EXPLOSION ??
DEVS !!! WHY HAVE YOU DONE THIS TO ME !!! I WANT MY OLD EXPLOSIVES ABUSES BACK, YOU OWE IT TO ME , FONLINE !!!
dafuq? this server turned into a real lamefest.
not to mention:
- reverting to old base system in which you have to bring a character to base for that character to see the base. fucking pointless. it also encourages dual log. at least make it so if ONE character enters one of your bases, using the base clearance system, that character can see all the bases he is cleared for. wouldn't this make MORE SENSE?
- stealing works like shit now, but crafting STILL isn't a viable source of getting guns&ammo&drugs&armor. not to mention PvE critters critically hitting you 50% of the time.
- shit shovelling doesn't work.
- waterpipes in bases don't work.
- they made unity harder. lol
- bullshit crafting cooldown. (4 dynamites an hour, laaaaameeeeeee)
- invincible bluesuits with 220AC running around. you know, for "fun" pvp.
- even shitty items require advanced workbench. (e.g. AR exp. mag.)
- unlootable NPCs that should be, SUPRISINGLY, LOOTABLE!
thanks you devs for bringing this 220AC jinxed bullshit. because having 240% EW skill and not being able to hit a guy at 5 hexes without your gun blowing up is realistic.
i still wait for an update to fix this non-sense.
but at least the poop distribution in pens works now. HA! best feature evah!!11