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Changelog 19/07/2012
Tomowolf:
Best thing ever is that nerfing crafting just made new players go away, because :
- old player got their damn carpets in their bases and do not care
- afaik none of old players craft anything they need, but just farm, steal , kill.
so imo big fail.
Slick:
2238 is serious business its a full time job.
Lexx:
--- Quote from: manero on July 20, 2012, 01:19:17 pm ---Ofc.
Only basic stuff craftable, basic armors craftable(from jackets to metal armor mk2), basic weapons craftable(sniper rifles, avangers, lsw's, gatlings(?) only farmable, sniper rifles in caves).
You could dig minerals/ore anywhere on map. There was no CD for that. You could dig as much as you could. The limit was your carry weight.
There was almost no CD for crafting. It was something between few seconds and few minutes ;)
Simple and satisfactory.
--- End quote ---
I just remember lots of botting and players not visiting any other location except encounter maps, with pretty much no player to player interaction at all.
LeMark:
--- Quote from: Lexx on July 20, 2012, 01:42:17 pm ---I just remember lots of botting and players not visiting any other location except encounter maps, with pretty much no player to player interaction at all.
--- End quote ---
It was the Modoc session, I remember a lot of interaction during this one.
Remember the "Cajuns and VSB are there, town is safe", we meat the Hawk there to.
Uftak:
Eh, I lost hope that there'll b balance between melee and unarmed..
Well, gonna wait next session..
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