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Changelog 19/07/2012

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JovankaB:

--- Quote from: Slick on July 20, 2012, 11:21:08 am ---What is sligthly lowered? So if we do a luck roll for a 100 the mulitplier is?
--- End quote ---

Without going into technical details, if you do a critical shot on a human and you didn't aim any body part, the damage will be slightly lower now than before (for example damage*3 not damage*4).

Slick:

--- Quote from: JovankaB on July 20, 2012, 11:26:00 am ---Without going into technical details, if you do a critical shot on a human and you didn't aim any body part, the damage will be slightly lower now than before (for example damage*3 not damage*4).

--- End quote ---

So it would be x3 damage with better critical, and x2 would be max without it?

So if we get a luck roll around 80-100 its *2 and if we have better critical and lets say it rolls for 120 its *3 on torso vs human? A crit table would be very nice, I do not see the reason to hide such information?

manero:

--- Quote from: JovankaB on July 20, 2012, 11:26:00 am ---Without going into technical details...

--- End quote ---

Why not? Jovi please, It's really necessary. Make us happy.

jacky.:
she/he said no

EnergyForYou:
By the way. How its situation with blueprints in Glow? We opened every locker/box and didn't find any of them.

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