Other > News and Announcements
Changelog 19/07/2012
manero:
--- Quote from: JovankaB on July 20, 2012, 10:03:33 am ---Slightly lowered damage multipliers for non-aimed criticals.
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Ok it's nice but can you show critical table? Nothing bad will happen and players will be happy :)
Castony:
--- Quote from: Wipe on July 19, 2012, 07:46:11 pm ---- When using, waterpipes fill all empty waterbags in the inventory as the default action.
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Could you do that with mines, please?
If you want to keep miners at mines for some time - add some micro-cooldown with every ore gathered. "Click on a rock with having a hammer in inventory and wait for 3 seconds to collect an ore" is much better then "aim the rock - click and hold - open menu - aim and chose the right item - click on it - find a hammer in inventory - move a mouse to it - click on it, repeat for 100 times and get all your nerves gone".
--- Quote from: Wipe on July 19, 2012, 07:46:11 pm ---- Cumulative crafting timeout (1 hour)
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The most terrible idea you could think of. Crafters already had a lot of headache with all that mining, blueprints collecting and going to dangerous places to finally make some equipment. And you just killed the profession. I personally don't want to craft anymore. I'll better make some alt and start bluesuits killing to have fun. Seems like it's right what you want gameplay on server to be like.
Most funny thing is the whole update except this single fix would be great.
JovankaB:
--- Quote from: manero on July 20, 2012, 10:07:10 am ---Ok it's nice but can you show critical table? Nothing bad will happen and players will be happy :)
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I can't.
Also I'm not sure if the last tweak really works against players, there seems to be a bug in table so the change is only for human NPCs. But if it doesn't it should be fixed on next update I suppose.
NVM, it looks like it works against players.
Mayck:
--- Quote from: JovankaB on July 20, 2012, 10:13:49 am ---Also I'm not sure if the last tweak really works against players, there seems to be a bug in table so the change is only for human NPCs.
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The last tweak works with players too. Don't listen to her, she is trying to confuse you! ;)
Slick:
What is sligthly lowered? So if we do a luck roll for a 100 the mulitplier is?
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