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Author Topic: Changelog 19/07/2012  (Read 88014 times)

Johnny Nuclear

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Re: Changelog 19/07/2012
« Reply #315 on: August 01, 2012, 12:04:50 am »

Ares and Glow will be fixed with next update
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Re: Changelog 19/07/2012
« Reply #316 on: August 01, 2012, 02:12:41 am »

Ares and Glow will be fixed with next update

Wait... what's wrong with them?
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BenKain

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Re: Changelog 19/07/2012
« Reply #317 on: August 01, 2012, 02:28:33 am »

The footlockers are blocked...

Also, why do are my posts suddenly getting deleted?
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avv

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Re: Changelog 19/07/2012
« Reply #318 on: August 01, 2012, 10:16:38 am »

Wait... what's wrong with them?

What's wrong with ares?

Mutants spawn too fast and they aggro totally randomly.
Players have to dual/fastrelog to repair and lockpick alts to operate there.

But ares isn't complete fail place either. There's a certain feeling of real danger when you're down there. Can't operate in bluesuit, you have to risk gear. Once players are down there, you can't just come and go as you please. Everything needs to be coordinated or the team dies. But it's likely a matter of time before someone finds a way to solo it with alts.

Also the way there's only one spawn + carspawn is actually interesting. If the main is camped, only way to get in is the car spawn. So either you organize a car entrance or don't go in. In addition if a team is far ahead and other team spawns in the actual spawn, they have to go through the mutants if they want to hit the first team. This lessens the downside of being the first team inside. Downside is that once the first team wants to get out, it has to run through all muties again and then maybe even other players.

I suggest that ares could be like a tube: you enter one side and can exit another. Meaning that you don't have to exit where you came from, but there's a chance. Have some brown grid in the last level or something, that is like some sort of emergency exit.

I'd say any of these changes are more of a pressing matter to the player than let's say some graphical fix for some shelves, for me personally graphical/dialog/grammar/all sort of minor bug fixes could be done after a year, i wouldn't care much, those things just don't have almost any impact on my game play experience. I'm quite sure i'm not the only one.

I must agree here too. Personally I hardly ever report any bugs because the ones I find are insignificant when it comes to gameplay. Biggest problems are failed or lacking features like what T888 presented.
« Last Edit: August 01, 2012, 10:23:59 am by avv »
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Re: Changelog 19/07/2012
« Reply #319 on: August 01, 2012, 12:35:36 pm »

I guess small and easy fixes make an update look bigger.

Come to think about it, maybe not very easy, just some look off and random with the picture of what's going on in the server, has been in the past 5 months or so.
« Last Edit: August 01, 2012, 12:53:05 pm by T-888 »
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JovankaB

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Re: Changelog 19/07/2012
« Reply #320 on: August 01, 2012, 02:13:24 pm »

You can stop whining about insignificant fixes blocking "the important
things", because they won't be done by the same person, not me at least.

Anyway, I already heard from players that I better leave PvP changes to
others because I don't have qualifications, so everyone should be happy.

I will stick to what I do best - easy fixes which make updates look bigger.
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Re: Changelog 19/07/2012
« Reply #321 on: August 01, 2012, 02:52:02 pm »

So everything i have on my mind right now leads to one question, are you capable of doing more than just minor fixes?

others

What others? Solar that has not been here for few months?

Don't you think you could do a better job than him? No offense, but look, players are still frustrated by the changes he has done half a year ago, tell me how would you be less qualified than him?
« Last Edit: August 01, 2012, 03:02:47 pm by T-888 »
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Shangalar

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Re: Changelog 19/07/2012
« Reply #322 on: August 01, 2012, 03:11:30 pm »

I don't see either how Solar, who does his best but has other responsabilities both for the project and IRL, could do better than you since afaik he never really played the game. You do/did, and are more present ingame to have an accurate judgement and see consequences of choices made. The best would be an actual pvp player, but that's certainly impossible due to the different visions about pvp. So yeah, you should be responsible for that imho.

Surf

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Re: Changelog 19/07/2012
« Reply #323 on: August 01, 2012, 03:39:40 pm »

When he has time, Solar is actually pretty often ingame, on quite a few different characters aswell.

Shangalar

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Re: Changelog 19/07/2012
« Reply #324 on: August 01, 2012, 03:45:22 pm »

alright, but if he plays solo, that doesn't help much to work on pvp balancing.
Re: Changelog 19/07/2012
« Reply #325 on: August 01, 2012, 03:55:26 pm »

Sad that he never shared his experience in game with us, that would explain a lot of his decision making on changes made, thus allowing to build better consensus between developers and players on how the game should look like, what changes to be expected etc. etc. Communication is vital for the game to progress, in my opinion. Though his opinion was like that developers are making their own game, not the players, so maybe it didn't matter if he played or not, his attitude reflected on the quality of the features he implemented.
« Last Edit: August 01, 2012, 03:57:40 pm by T-888 »
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Stration

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Re: Changelog 19/07/2012
« Reply #326 on: August 01, 2012, 03:56:16 pm »

alright, but if he plays solo, that doesn't help much to work on pvp balancing.
The fact that he probably spawns all his items using GM commands doesn't help either.
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Re: Changelog 19/07/2012
« Reply #327 on: August 01, 2012, 03:59:02 pm »

I'd trade a week of jovankas time spent working on this project for her to just join a faction, try different builds, experiment, experience what the player does.

The fact that he probably spawns all his items using GM commands doesn't help either.

I think he was just testing weapons, making DPS charts and other nonsense most of time anyway.
« Last Edit: August 01, 2012, 04:04:09 pm by T-888 »
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manero

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Re: Changelog 19/07/2012
« Reply #328 on: August 01, 2012, 06:24:02 pm »

When he has time, Solar is actually pretty often ingame, on quite a few different characters aswell.

Yes, i heard he has high ac troll, sd crippler and hh unarmed build. He also hates crafting.

Vilgefortz

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Re: Changelog 19/07/2012
« Reply #329 on: August 01, 2012, 06:25:49 pm »

Lockes at glow are what?
Blocked?
Didnt noticed. Better fix door autoclose, was usefull at pvp there
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