Other > General Game Discussion

Caravans in SDK, 2238 no?

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Who Killed Bambi:

--- Quote from: ronillon on July 10, 2012, 03:02:01 am ---Well, the point is, that you could choose (your gear or other stuff could alter options available) whether you want to be a passenger, or rather a caravan guard. So it would be viable for higher levels for XP, money, fun. But also for low levels/non-combat characters, who just want to travel safer and are willing to pay for that.

1. low level characters can only be passengers
2. im for huge reputation loss (sometimes it can happen, that you accidentaly hit someone) also unsuccesfull stealing/lockpicking (you migh as well end up in jail after the caravan reaches its destination)
3. yes, make it a new NPC faction with some progress (harder for better reward) depending on your rep
* non-lootable members of the caravan
* disable distress signals from caravan-encounter locations

--- End quote ---
non lootable is not great
i think 24 lvl character is not that bad req for grab loot from 9 caravaners in hq armor and some rare weapon

Mike Crosser:
Not all of us have 24 level characters

Gargantua:
It has to be something everyone can participate in.

Mike Crosser:
Simple:
1.Ask NPC for caravan job
2.Get job
3.Go out in the wastes with the caravan
4. If you and caravan leader survive(and if you don't bail) you earn 100 caps.
No need to further complicate
The more the players the more the guards.

Gargantua:
Better:
1. Ask NPC for Caravan Job, or NPC for Raider/Slaver job
2. Get job
3. Go out in wastes and defend/attack caravan, that may or may not have other players present
4. If you and the Caravan leader survive, or if you and your raider leader survive, earn 1000 caps (100 is a JOKE.)
no need to further complicate

The more players, the more guards/raiders.

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