fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 23, 2024, 09:19:10 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 [2]

Author Topic: can somebody PLEASE explain why...  (Read 2303 times)

Re: can somebody PLEASE explain why...
« Reply #15 on: June 23, 2012, 05:08:55 pm »

I reduced the guards so there should be a slight chance to sneak in if you hit the right entry hex.
Or you can just distract them by kicking someone in the tent >_>
Logged

JovankaB

  • Guest
Re: can somebody PLEASE explain why...
« Reply #16 on: June 23, 2012, 05:10:44 pm »

Or you can just distract them by kicking someone in the tent >_>

That's ok, so at least there is some additional work and still risky.

The most whining about it I get is from people that I know that have sneakers trolling NCR.
Which for me is good enough reason to keep the guards where they are.
« Last Edit: June 23, 2012, 05:12:24 pm by JovankaB »
Logged

Hects Hakal

  • The Sarmatians
  • Offline
Re: can somebody PLEASE explain why...
« Reply #17 on: June 24, 2012, 12:14:41 am »

Is it possible to kill all guards and reinforcements? And if so how long would it take them to respawn? Just curious
Logged

falloutdude

  • just some canadian guy
  • Offline
Re: can somebody PLEASE explain why...
« Reply #18 on: June 24, 2012, 12:47:44 am »

Is it possible to kill all guards and reinforcements? And if so how long would it take them to respawn? Just curious
reinforments are unlimited
Logged
Roaming the waste again.
Re: can somebody PLEASE explain why...
« Reply #19 on: June 24, 2012, 01:40:45 am »

Need to find a way to lure the regular guards up to the Slaver area, or vice-versa.
Logged
I wish there were bags, backpacks, etc. in Fonline.

Hects Hakal

  • The Sarmatians
  • Offline
Re: can somebody PLEASE explain why...
« Reply #20 on: June 24, 2012, 01:31:34 pm »

how then i can roleplay defeat of NCR? this game is more and more obsolete...still i miss it
Logged
Pages: 1 [2]
 

Page created in 0.074 seconds with 25 queries.